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adobe photoshop cs6 download mac free anydvd download free windows 7 avg antivirus version 9 free download alien skin blow up 3 windows download Explore the mysteries landscape of the unknown land the place you find lovely beaches, high volcano mountains and secluded lakes. The numerous military camps, oil derrick sites and technical platforms provide manifold possibilities to your combats. Mortal Combat is really a detailed designed map. The military harbor having its buildings, port facilities, and docks is put centrally into the spotlight. Lots of supply docks, oil derricks, artillery platforms and reinforcement pads provides various options to your war tactics. This is pretty simple map which has three ways into each sides base. Tech Artillery platforms and bunkers lie in the center, sided by Supply Docks, along with Tech Buildings lie inside corner. You might want to pay off the area of mines when you are getting to the middle sides, from the Well-balanced, and easy fun. Thats what this map is. Description: Players will defend center of Battlefield against GLA attacks. Players have 3 alternatives for difficulty of map as Easy, Medium and Hard Army dependant upon how skilled they are AI need to be GLA and set at lower right corner. There are 4 bases with each base has 2 supply docs, 8 Oil Derrick separated 2 blocks plus a 25K crate. Plenty of room to create, a lot of money, goodies to capture and support for AI. AI air units produce a half tour around bases and head to center. AI ground units attack to bases from north and south. Some AI ground units directly check out center originating from north mid and south mid point at certain periods determined by dificulty selected. until GLA Reinforcements Arrive In, this would mean until counter become 00:00 Im the oldest Zero Hour map maker, I was born 1959. I do apology about my mistake on map. Its not all to easy to learn how to make map from poor World Builder tutorials after certain age. Please don't hesitate to contact with me at night about bugs and my mistakes on map. I wish you goodluck enjoy yourself Generals. Ghost Society happens in a city which in fact had previously been under seige, essentially every one of the buildings are damaged, some destroyed. The map has a 3vs3 approach, 3 on the other hand, 3 on the other half, as well as the city could be the defined border. In this city, you'll discover UN supply crates worth 2500, 2 oil derricks, and 6 hidden vehicles that any infantry unit can enter. There are also 2 artillery platforms situated within the very core of the map, capturing these could disrupt enemy movements round the map and will provide extra building space, not necessarily a bad idea to colonize the spot. This map might make for some awesome battles in multiplayer, or singleplayer games. Dont consider the town without any consideration, function as first to reap its rewards, General! Straight from RA2, Bay of Pigs is definitely an intense multiplayer map that supports around six players. Recently implemented AI, because it didnt work before. Have fun, and send any AI implementation requests to, take off the hyphens -. This island, often known as Tomodachi, contains a peaceful town called Yujin. Several decades ago, an enormous battle came about that rendered several crews from the US navy dead. The ships have remained as a testimony for their lives. However, a different conflict is At least two armies are establishing bases on the other half connecting islands, and also the town of Yujin remains By the finish, the area of Tomodachi will not On an icy night, a frosty wind is sweeping over the wild and mountainous landscape in this lonely area. A one-track railway that cuts the landscape provides important link to your outside world. Green Hell is really a symmetric map which has a charming and diverse Asian landscape. The map contains two military camps, embedded within the landscape, that happen to be placed in strategic locations. Night has fallen for the peaceful city within the Middle East and peace is returning towards the palm-lined streets and shady places. The nice city is defined in a desert landscape combined with old villages and also a small harbor. The numerous buildings, oil derricks and technical platforms provide manifold possibilities to your warfare. You must signing in to use this feature. Please visit below. 2015 Command Conquer Labs. All Rights Reserved. A 2 VS 6 map that has a emphasis about the team of 2 through an optimal volume of terrain defense to shield them from heavy ground assault and enemy rush tactics. A fantastic map for fighting Bots that has a friend. Or for 2 players to combat 6 less skilled players in the more balanced match. watch?vrFfaxDHck3chd1 Here is usually a video showcasing the gameplay nature in the map versus Hard China Tank AI. An 8 player map in plateau desert. It has derricks in a single position and refinery. There are Supply docks on corners on the map Hot Snow is definitely an 8-player map occur 3 climates with all the upper portion being desert and also the lower is snow. The abdominal area has some tech buildings and gives piles for additional resources. It is better you play this map 4 vs. 4 and play as allies. Prepare to get crushed by Dirts Destruction Derby! The battle gets hotter as eight players converge for the center choke point making for a powerful fight. Those who survive will need to face a wall of bunkers before dealing using the enemies base defenses. Divided by water this eight-player money map helps keep you on your toes while you square off against four opponents. With a 4 x 4, top vs. bottom setup, this map is fantastic for multiplayer matches. Plenty of tech buildings and supplies needs to keep you choosing hours. Enjoy! This is often a fun 8 player map for both skirmish multiplayer play. Each player starts with 2 supply docks an oil derreck. There are more supplies tech about so please take a hold of them prior to deciding to enemies! Watch our with the train though! From the Author: This map would be the ultimate in building-crashing, tower-smashing warfare. The map is divided about the center by the large Middle-Eastern city, and that is located atop steep cliffs with only three access routes on either sides. With a surplus of supply crates and tech buildings situated inside heart of the dusty metropolis, he who controls the town will almost inevitably dominate the battlefield. I worked quite hard on this map to deliver players with lots of strategic opportunities. Despite all of the advantages that metropolis provides, looking to remain in control is often rather difficult. The city is full of countless low-armored towers which, when destroyed, can collapse and single-handedly disassemble several buildings together with anything else in the path like passing tank division, perhaps?. If a tower is fired upon from your correct angle, it's possible to actually create a devastating domino-effect of falling towers. I know, maybe not that realistic, but think about it, falling towers a

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