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T3A:Online is an internet based multiplayer server for BFME 2.
BT2:DC is reliant off with the official 1.06 patch, if you want to learn BT2:DC, it's important to install 1.06. We suggest obtaining the patch on the game itself, by selecting Check for Updates from a Windows Start Menu. We provide the patch through executable files for individuals who experience issues with Check for Updates. Just download it and run it once. Be sure to download the patch from the appropriate language.
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Your secure, free and comprehensive resource for patches and updates.
Softwarepatch is Uniblues online bible for all those software-related matters.
Lord of The Rings - Battle For Middle Earth 2 update 1.06
The Lord of The Rings - Battle For Middle Earth 2 update patch includes performance enhancements, many game fixes to increase stability and updates to repair de-syncs. This patch really should be applied simply to the full English version from the game don't attempt to patch the demo or another non-English languages. BFME 2 1.06 Patch English This update addresses lobby lag problems. More information are available below.
ANSWERING THE SURVEY QUESTION BELOW.
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The best serving of computer game culture, since 2001. Whether youre in search of news, reviews, walkthroughs, or even the biggest variety of PC gaming files on this planet, Game Front has you covered. We also make no illusions about gaming: its said to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!
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Copyright 2002-2012 Break Media. All rights reserved.
BFME 2 1.06 Patch English This update addresses lobby lag problems. More information is found below.
ANSWERING THE SURVEY QUESTION BELOW.
GameFront is the better place to store, share and advertise your PC gaming files. Upload yours today! Learn More
The best serving of game culture, since 2001. Whether youre seeking news, reviews, walkthroughs, and the biggest variety of PC gaming files in the world, Game Front has you covered. We also make no illusions about gaming: its said to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!
Copyright 2002-2012 Game Front. All rights reserved.
Copyright 2002-2012 Break Media. All rights reserved.
This is The Battle for Middle Earth 2 Special Edition with patch 1.06. You dont
need to hack or patch the overall game to play online along with other players. All you must
May 9, 2012. getting Battle for Middle-earth II without cost. Power ISO:
but you will need forever to download.Рћ. other site, however took your
crack version then when i entered it, The Battle for Middle Earth. Nov 17, 2013. BFME 2 All-In-One Patch Installer Switcher 1.00 - - 1.06 - - 1.08. I am very proud
to. You dont need to break into to play these patches. All you have to download
Deamon Tools and BFME2 mini cd images. Then watch the movie. The Lord with the Rings: Battle for Middle-Earth II; Der Herr der Ringe: Die Schlacht
um Mittelerde 2; Le Seigneur des Anneaux: La Bataille pour la Terre du Milieu. Jan 24, 2013. Battle For Middle Earth 2 Crack - Download
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need to hack or patch the experience to play online with players. All you have to
May 9, 2012. the way to get Battle for Middle - earth II totally free. Power ISO:
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This is The Battle for Middle Earth 2 Special Edition with patch 1.06. Remember that this isn't a mod. If you use this edition vs somebody that doesnt have, it's not necessary mismatch problems. If you ask me the special edition is, I would say it is the best version of BfME2! With new game musics The Lord of The Rings Soundtracks, better graphics, images and even more features read all features below. You dont need to compromise or patch the experience to play online with players. All you must download and install would be the Special Edition. Next download T 3A:o and use your friends online. scroll down to the installation guide
I take advantage of this version to experiment with on T3A:o and suggest everyone perform same thing. You gonna enjoy it so much:
The game loads amazingly faster and runs smoother because fewer files, however with no mismatching if played vs/with Standart Edition. Also the sport starts up faster compared to the standard version.
Size on the game is reduced. Size of standard BfME2 is approximately 5.7 GB, but BfME2 Special Editon is 3.0 GB.
Included all patches from 1.0 to latest 1.06, so you no longer need to patch your game.
Startup Logo movies deleted to open up game faster EA Games, THX, Geforce, Intel Logo.
Language filter removed. The language filters purpose should be to censor certain words. as an example; fuck hell. Now, it is possible to say fuck you idiot together.
New game musics. To be honest its amazing gaming experience to experience BfME2 with one of these new musics. Here is an illustration sample. Remember that these are simply just samples, you will find 750MB 200 songs inside BfME Special Edition
You are gonna listen most of these songs when you spend playtime with Men, Elves, Dwarfs
You are gonna listen such songs when you spend playtime with Isengard, Mordor, Goblins
Insert/Mount file on Deamon Tools.
Use your original CD-Key or generated that you install.
optional Download and install gameranger, with this particular program you may also play multiplayer. We recommend using T3A:online!
optional If you are getting automatically defeated around 3 minutes and a short period, utilize auto-defeat fixer came from here
optional If youre on windows vista or maybe more, make this happen fixer
If you wish to play with more players join this skype group. You can find a lot more than 200 players to experience with.
Install and launch Daemon Tools and produce two virtual drives. This will make your personal computer think there is an original cd inserted later. Load two files into there: the large install iso which you got in 1, and one in the two mini images. Be sure you do not just load them in to the program, they need to be actually mounted in to the virtual drives you merely created.
Once theyre both mounted, you are able to run the install one, to be able to install BFMEII onto your laptop. Once wanted a keygen, you will need to unzip the keygen that you just downloaded in next step and decide on a random one. Make sure you aren't getting the same as friends and family do, or it won't work.
After install, launching the sport instantly utilized to work best to me. Once they have worked, it can keep working. After this step, it is possible to unmount the install iso from earlier. The mini image however will have to be mounted if you desire to play the sport.
Install the BFME 2 All-In-One Patch Installer Switcher. Open it, now you are able to u se it to change your resolution and patch for the one you want to use. Make sure you inside end all makes use of the same patch, or you won't work online.
Thanks to Joey Roosen for scripting this!
This would be the FINAL VERSION of The BFME2 All-In-One Patch Installer Switcher. It wont be updated any further.
Thanks to dijkstra for cooperation to complete this project. He kept updating his codes from the switcher from 1.0 to just one.5
Thanks to Paramartha to solve mismatch bug.
Thanks to Valheru with the exceptional friends for 1.08 and Collecter Edition Features and amazing map-pack support.
Added 200 new maps, some converted from BFME1.
A plethora of brand new maps, including the many CECollectors Edition maps, all in amazing detail for instance below.
Includes around 70 most popular tower wars maps for people who like to experiment with on these. Also these people support lcd screen and extended zoom out!! THIS IS EPIC
If you might have used the patch switcher v1.4 you need to patch back to at least one.06 first and apply 1.08 again after that so that you can get the revolutionary maps!
You can get false positive warning by antivirus during installation, this is because I have added a script to delete the earlier 1.07 files. So it is safer to disable your antivirus throughout the installation.
Have fun and get with bfme2 1.08, collector edition features and 200 new maps:
RepInfo is usually a replay manager, designed for that C C Generals CCG, C C Generals Zero Hour ZH, LOTR: The Battle For Middle Earth 2 BFME2, LOTR: The Battle For Middle Earth BFME, Lord Of The Rings - Rise in the Witch-King RotWK, Company of Heroes CoH, Dawn of War: Dark Crusade DoW, Supreme Commander SupCom and Rise Of Nations - Rise Of Legends RoL games. This program will show you a lot of information concerning the players from the game, like what army we were holding and what colour they'd etc. RepInfo saves replays automatically if it's turned on! That may be very handy once you forgot to save lots of a replay. This feature is quite useful for ladder players/tournament games.
Download Battle for Middle Earth 2 Patch 1.07
I am proud to announce the production of Patch 1.07, the patch EA promised to Gamereplays but never delivered. I would want it to go on record that although 1.06 is advertised as official, that it was actually designed mostly by Gamereplays. Further history about the 1.06 development can be obtained here. 1.07 just fine, tweak of our 1.06 patch. Had EA continued to compliment BFME2 1.07 could have also become official, dependant on Gamereplays changelog.
Patch 1.07 Frequently Asked Questions
Q Who made Patch 1.07 and why could it have been made?
A Originally, the Gamereplays Patch Series was created by MaDDoX, an unofficial affiliate of EA who liased with Aaron, the EA community manager back during the time. This patch would be the official one, as promised by EA but because of inadequate funding it never appeared happening. After MaDDoX did most in the 2.x series, Rainmaker directed the previous couple of in that series, as well as myself designing the three.x series. the Gamereplays Patch Series was created to be able to polish the game through the awful report that 1.06 left it in. Today, the initial name, Battletest Directors Cut, continues to be renamed to Patch 1.07, an issue that should are actually done in the past by EA, as above mentioned.
Q What is Patch 1.07 and precisely what does it do?
This patch has hundreds of changelog entries, developed since the beginning of 2007 from the competitive, professional scene for BFME2, mostly regarding If you'll want to read all on the changelogs, start to see the older versions links below. There are also many bug fixes which can be apart of just one.06. Dragon Strike, Battlewagons, Blade of Purity, Mirkwood attack rate with ST arrows, simply to name a few. The most major jump out changes in this series are Aragorn nerfs, Eagle nerfs, Glorfindel fixes and Battlewagon Men of Dale fixes. This is simply to name a few outside of thousands.
Patch 1.06 is usually a per-requisite for 1.07. Get it here
Q Why should I play Patch 1.07 over 1.06?
Why wouldn t you? Even if for reasons unknown you dislike the Patch, it is possible to deactivate it by single click with our Patch Switcher. See the next section for some nice features that any of us have over 1.06
Q Does Patch 1.07 support Widescreen?
AYes it can do Widescreen boasts new, un-stretched icons which can be higher resolution
Q Does Patch 1.07 support non-English languages?
Q Can I still play custom maps created for 1.06?
Yes, they will still be works with 1.07, if you could have any issues alls you should do is switch back to at least one.06 through the switcher to make use of these maps.
Hundreds of Bug fixes from 1.06
Better zoom levels, do you want your fortress trying out your entire screen in 1.06?
Patch 1.06 screenshot normal zoom
Patch 1.07 screenshot extended zoom for those maps
An procedure for balance that features making everything useful. Enjoy the power of Gandalf in BFME1? It has returned in Patch 1.07. The same principle has become applied to every unit, upgrade hero inside game. No more this unit is superior to this like there's in 1.06. Gandalf returns with Shield Bubble from BFME1 stronger existing powers.
For players new to a single.07, Shield Bubble is usually activated from the U hotkey. Refer towards the 3.2 changelog to learn more
QHow do I change my resolution into a 16:9wide?
Easy Go here C: Users User AppData Roaming My Battle for Middle-earth II Files. Open with notepad, and edit the resolution to your one you would like. For example my own, personal is 1080P as defined here
Q How do I make use of the Patch Switcher?
A If you wish to try out 1.07, select it inside drop down box below older versions and press apply.
If you wish to learn 1.06 for reasons unknown, press official patch
Download Battle for Middle Earth 2 Patch 1.07
If you wish Normal, download the Installer, then replace BT2DCv1.07W as part of your BFME2 directory, found at
This post may be edited by Val : Jul 29 2013, 06:49 AM
Aragorn Athelas now heals 1000 hitpoints from 2000, blademaster 50% bonus vs structures removed
Boromir s horn fear duration reduced to 10s from 15s, attack hero-knockdown chance reduced to 15% from 25%
Faramir bow pre-attack delay now 350 ms from 1170 ms, wounding arrow recharge time now 35s from 40s
Gondor archer range 330 from 300, speed now 50 from 47
Soldier of Gondor base damage restored to 40/90 from 33/75, damage vs structures reduced by 17.5%
Gandalf wizard blast damage 2.half a dozen times higher against enemy infantry
Faramir bow pre-attack delay now 350 ms from 1170 ms, wounding arrow recharge time now 35s from 40s
Marketplace cost 500 was 1500, Grand Harvest production bonus 15% was 10%, Iron Ore reduces heavy armor and forged blades upgrade costs by 33% was 25%.
Gondor Archers experience award now 2/2/3/4/5 was 3/4/5/6/7, experience requirement 1/40/80/120/160 was 1/50/100/150/200; for levels 1 thru 5 respectively
Soldier Shieldwall formation base armor bonus 20% was 25%, now makes pierce armor 100/16% from 125/20%
Eowyn spear reload now 1m30s was 1m, 200% damage bonus to every one ground evil heroes and Drogoth.
Includes Lurtz, MoS, Nazgul, Wormtongue, Saruman, Sharku, Gorkil, Drogoth and Shelob
Theoden build time now 40s 110s. Glorious Charge recharge now 4min 30s 4min
Faramir mount/dismount times now 1s 2s. Mounted speed now 90 80
Lone tower now affords the same healing/LD as fort Banners/House of Healing if you've purchased them. Purchasing Numenor Stonework to the fortress also upgrades the Lone Towers.
Visual Effect: Aragorn reclaims Anduril, forged on the Shards of Narsil
House of Healing cost reduced to 700, from 800
House of Healing buildtime reduced to 25s, from 30s
Gondor Archer s Health from 100, to 85
Tom Bombadil sonic song cooldown reduced to 17s, from 20s
Eowyn Shield Maiden now grants 25% speed and 25% armor, from 65% armor
Firecracker deals 150% bonus damage vs structures, also effective vs units
Blademaster now Blue, from Red
Discount stacks with fort banners, totaling 15%
Shield Bubble provides 100% Armour for 4.5 seconds
Summon Dunedain Allies now 4 batallions, from 3
Isengard Explosive Mine now takes 1% from pierce and cavalry-ranged was 25%, 15% from siege and logical-fire was 100% and 1% from structural was 10%
Crossbowmen base armor now takes 77% was 85% from pierce, 45% was 50% from poison, unupgraded weapon is now offering a 25% damage bonus against fellbeasts
Saruman s Wizard Blast damage now 750 was 500, featuring a 15% potential for knocking back heroes
Uruk crossbows pre-attack delay now 550ms from 820ms, delay between shots 2.6s from 2.5s
Palantir duration now 1m10s from 40s, vision range 900 from 1000
Saruman hitpoints reduced to 2000 from 3000, fireball logical-fire radius reduced to 25 from 40
Warchant cooldown 120s, from 150s.
Untamed Allegiance can heal heroes, monsters infantry
Excavations now comes with a passive heal equal to a single.5% hp/sFoL is 3%, in radius 300
Saruman Fireball now deals 400% vs Drogoth Eagles, from 150%
Devastation resource cap set to 1300, from 1500
Elven Warrior commandpoint cost 60 from 40, buildtime 47s was 40s
Giant Eagle now takes 80% from fire from 30%, health 3400 from 4000, buildtime 2m30s from 1m, summon duration 40s from 2m, attack presenting a - 70% damage penalty vs towers
Thanduril reload time now 2s from 2.3s
Eagle now takes 45% from pierce and 55% from cavalry-ranged from 20%, fire vulnerability restored to 30%
Elrond speed 70 from 65, elven grace amount increased 1000 from 600 and today affects heroes and infantry beside him,
Elves now take over new scenery, trees will grow around their fortress
Summon Ent Allies now 3 units, from 2
Ent now takes 25% slash, from 10%
Ent now takes 25% pierce, from 1%
Ent now takes 25% cavalry ranged, from 1%
Ent now takes 75% hero, from 50%
Rivendell Lancer now takes 44% from pierce, from 50%
Tom Bombadil sonic song cooldown reduced to 17s, from 20s
Summoned Men of Dale lifetime now 2min 15s was 2m 30s.
Dwarven Guardian pierce resistance reduced 85/35% from 75/30%, siege hammers damage reduced to 56 from 80
Summon Undermine now deals 175 Specialist Damage, from 0, in Radius 200
Battlewagon now takes 150% from Hero Ranged, from 200%
Gimli Axe Throw now deals 300% against Eagles, from 950%
Mountain Trolls now take 70% from 100% damage from pierce, buildtime 40s from 45s
Gorgoroth spire damage restored to 2000, now only deals fire damage from siege fire, inner radius now 100 from 50
Nazgul Rider crush deceleration percentage now 5 from 4, minimum crushing velocity 56 from 58, mount toggle now takes 4s from 1.4s
Corsair fire bomb double damage bonus vs structures removed, fire decay now 25 from 16
Gorgoroth spire range 650 from 2000, siege damage 200 from 1000 on central radius 60, recharge 7m from 5m
Witchking hitpoints reduced to 6700 from 8000, mounted armor 20% stronger vs all damage types, healing rate now 32 health/s from 25 health/s
Unarmored Haradrim Archer now takes 80% pierce from 100%, barbed arrows reload now 4s from 6s
Mordor Orcs horde bonus now blends with just 3 hordes from 5, check radius 250 from 160, damage bonus now 33% from 55%, also affect haradrim lancers
Warchant cooldown 120s, from 150s.
Haradrim Palace health increased to 1800, from 1500
Haradrim Lancer speed increased from 40, to 44
Haradrim Lancer preattackdelay from 1.6 to a single.4
Untamed Allegiance will heal heroes, monsters infantry
Attack Troll now takes 150% from specialist, from 200%
Wildmen base weapon now deal 10% injury to resource buildings, and 20% to defensive towers
Wildmen torch weapon flame damage now 40 was 60, 8 vs cavalry
Half-Troll Marauders weapon now deal 50 extra damage with 7.5 splash radius to cavalry
Goblin warrior experience award reduced to a single, specialist armor 47/17% from 50/20%, pierce 125/10% from 125/30%
Goblin Archer speed 55 from 45, base attack range 330 from 275, pierce damage 26 from 20, flame damage 30 from 20
Warchant cooldown 120s, from 150s.
Drogoth pre heal delay improved to 15s, from 30s
Drogoth speed increased to 95, from 86
Drogoth fireflight cooldown increased to at least one min 45, from 1 min 30
Drogoth fireflight radius increased to 85, from 60
Drogoth incinerate radius increased to 250, from 210
Shelob buildtime from 50s, to 40s
Goblin Cave base HP increased to 2200, from 1900
Gorkil Call on the Deep cooldown increased from 190s, from 180
Dragon Monument heal from 2% to just one.25%
Drogoth Fireball now deals 100% vs Witch King Mounted, from 300%
Drogoth Fireball now deals 375% vs Fellbeasts, from 300%
Untamed Allegiance can heal heroes, monsters infantry
Drogoth now takes 48% magic damage, from 40%
Spiderling Allies summon duration set to 30s, from 180s
All Porters/Builders now build in 25s, from 30s
Fire Drake now takes 25% from crush was 100%, and 5% from magic was 20%, shockwave resistance now 74 was 1, revival time 45s was 30s
Basic resource buildings production increase 20/35% was 25/50%, population bonus 50/75 was 25 for levels 2/3 respectively
140/100% from 100/40%, sword attack now cavalry damage type
Some mid-game heroes Eomer, Faramir, Dain and Sharku now cost 1500
All pike-type units now take 240% from slash, except for your Tower Guard still 200%
All artillery units bombard mode now take over 1200 range, 12s reload, 75% damage falloff
All fortresses built-in towers damage reduced to 40, 60 vs cavalry from 75
Farm and structure armor now take 6% and 5% from logical fire damage, respectively from 2%
Hobbit sword attack now 35% weaker vs structures 70% weaker vs fortresses, speed now 54 was 40,
All swordsmen crush revenge now slash, Lorien Warriors and Uruk-hai crush revenge damage 40 from 10, Gondor Soldier and Elven Warrior 60 from 20
Hobbit health 160 was 200, - 30% attack penalty vs unit production buildings.
New Resilient Hero armor. 33% default, 25% slash and cavalry, 17% pierce and magic, 55% specialist, 20% cavalry-ranged and flame, 60% poison and hero, 50% siege and structural
Balrog now takes 70% from magic was 100%, sword siege damage penalty vs forts now - 87.5% was - 80%
Buckland Map: terrain under towers leveled height advantage removed, Troll lairs replaced by Warg lairs
Dwarven and MotW summoned towers now take less damage from slash 50% from 75%, uruk 35% from 50%, flame 10% from 33%, hero 20% from 50%, cavalry 25% from 45% and magic 20% from 50%
Mounted heroes now deal 12.5% less damage to every one structures except forts
Fixed Dwarven and Elven statues fear resistance LD, now properly works against terror
Inn and signal fire armors fixed, now properly structurearmor
Fixed King Dain fear resistance LD, now properly works against terror
Fixed Wormtongue speed, now properly 62 as an alternative to 55
Fixed Outpost armor, now properly fortressarmor
Fixed the Ranger longshot ability, no more locks the traditional attack
Elven and Dwarven fortresses wall hub expansion armors fixed, now properly fortressexpansionarmor
Mordor barricade expansion not enough armor fixed, now properly FortressExpansionArmor
MoTW Create-a-Hero spendable points fixed, now properly 28 rather then 30
Shelob regeneration rate fixed, now properly 30/s rather then 50/s
Goblin warrior experience award fixed, now properly 2 from 5
Morgul Blade, Backstab and poisoned stinger abilities working away at fellbeasts fixed
Glorfindel revival time fixed, now properly 90, 180 and 270 seconds on first, second and third level stage respectively
Fixed bug with Postern Gates, Gates and several regular Wall Hubs being attackable by non-siege weaponry
Fixed bug with Mirkwood and Lancers horde healing, now properly 3 health per 2s pulse rather then 10 health
Fire Drake presently has a proper hero icon, level stars not displayed
Haradrim Archers 12, Lurtz 330, Shelob 600 and MotW Fortress 1250 bounty value - cash reward to be killed - fixed
Patch 1.07 Revised Changes 19/07/2013
Gandalf Istari Light now deals 200% to Fort Eagle, from 70%
Gandalf Istari Light now deals 300% to Shelob, from 70%
Gandalf Istari Light now deals 110% to Drogoth, from 70%
Gandalf Istari Light now deals 380% to Aragorn, Elrond and Gimli, from 300%
Gandalf Istari Light not has penalties against Dain, Theoden, and MoS
Gandalf Lightning Sword now deals 150% bonus damage against Gimli, Aragorn and Elrond, from 110%
Thrandiul Dead Eye now deals 20% against forts, from 100%
Treebeard now takes 75% specialist, from 50%
Treebeard Ents now take 50% from Hero Ranged, from 5%
Treebeard now takes 25% slash, from 10%
Battlewagon Men of Dale now deal 60% to Isengard Pikeman, from 25%
Battlewagon now takes 180% structural damage, from 200%
Men of Dale Black Arrows range increased to 460, from 380
Men of Dale Black Arrows now deals 15% harm to Heros, from 100%
Men of Dale Black Arrows now deals 35% problems for Monsters, from 100%
Gloin Shake Foundation now deals 15% against Forts, from 25%
Attack Trolls are already redesigned for an anti-infantry/cav/hero unit, weak to flame, magic pierce
Attack Trolls now take 50% from crush revenge, from 100%
Attack Troll now costs 75 CP, from 60
Attack Trolls now take 100% flame, from 50%
Attack Trolls now take 110% magic, from 90%
Attack Trolls now take 40% from pierce, from 25%
Haradrim Archer Barbed Arrows now deals 30% destruction of Heroes Monsters, from 100%
Haradrim Lancer now deals 60% to heroes, from 120%
Haradrim Lancer buildtime now 35s, from 45s
Summon Spiderlings now deal 55% to structures, from 65%
Drogoth now deals 50% problems for Heroes, from 30%
Drogoth now deals 85% harm to structures, from 75%
This post has become edited by Val : Jul 26 2013, 02:36 AM
Level 3 fireworks upgrade?
This post has become edited by ArCh4Ng3L : Jan 28 2013, 15:59 PM
I like the many changes. I remember myself pushing for just a goblin cave build time reduction previously, nonetheless it got banned. It has finally happened though. The only thing I might be slightly worried about is Dwarves beating on Elves an excessive amount of now. I don t think the buffs needs to have too big of the affect within the match up though.
can anyone deliver that link, where are typical links to all or any patchs?
btw, nice we will see if this sounds like going to are the last bt2dc patch
I ll need a replay for compatibility again, while someone get s a 3.3 rep please post in here
You could possibly get a replay without needed someone else to experiment with against. All you must do is check out network, host a sport, put a bot opponent on, delete your fort, and save the replay. It s easy and just has a few minutes. So, once you make a new patch, you won t ought to wait for another individual to post an activity.
Of course, it s in contrast to you need to get that done OMG RIGHT NOW anyway. So just waiting for another individual isn t problems really.
Oh yeah To be truthful 3.1 would of been the final if it weren t for bug fixes. Pretty sure there may be absolutely none left in 3.3, I did test Gimli against all flyers and shit
I like all of the changes. I remember myself pushing for the goblin cave build time reduction way back when, nevertheless it got turn off. It has finally happened though. The only thing I might be slightly worried about is Dwarves beating high on Elves an excessive amount now. I don t think the buffs really should have too big associated with an affect around the match up though.
It had really gotten retarded how impossible it absolutely was for Dwarves to basically kill anything in this matchup. The change to BWs and Hero-Ranged damage was definitely neccessary. It ll you need to be interesting to determine how the boost to ATs damage will continue to work, since those were already really potent inside the matchup.
EDIT: Oh, and big thank you for putting up all the backlinks to each of the old patches for people patch noobs Val. Will be nice to look at some from the old school games again. I ve been wondering in this regard whether it would ever be possible to incorporate every one of the old versions from the patchswitcher? Or would that be a lot of work?
Good job Val, I m curious to see the brand new changes Lets hope this would be the last BTP for around some months now
It had really gotten retarded how impossible that it was for Dwarves to basically kill anything because matchup. The change to BWs and Hero-Ranged damage was definitely neccessary. It ll try to be interesting to determine how the boost to ATs damage will continue to work, since those were already really potent within the matchup.
Yeah, I agree. I was thinking more in regards to the AT change as opposed to BW change when I stated that. The BW buff should help dwarves a whole lot too though.
EDIT: Oh, and big many thanks for putting up the hyperlinks to all of the old patches for many people patch noobs Val. Will be nice to see some on the old school games again. I ve been wondering because regard when it would ever be possible to incorporate each of the old versions within the patchswitcher? Or would that be excessive work?
It already works with all of the old version s, as long as you've got their file with your bfme2 directory. Download a classic version and you also ll realize its is selectable within the switcher.
Axe Throwers beat Loriens in 1v1 now and also, since they deal slash damage additionally, they rape Mithlond s.
I m seriously considering renaming Battletest to Patch 1.07 GR Portal included. Have you guys seen what Forshire did for BFME1? Everyone uses 1.05, the non-competitive scene. Plus, everyone hates himsee bfme1 portal, good read. It s obvious why the best way he rages etc all day. All s he did was name the mod Patch 1.05 and spammed it over the internet. The most ironic thing is always that practically everyone on Gamereplays hates the patcheven although it changes next to nothing, just host fix.
I m seriously considering renaming Battletest to Patch 1.07 GR Portal included. Have you guys seen what Forshire did for BFME1? Everyone uses 1.05, the non-competitive scene. Plus, everyone hates himsee bfme1 portal, good read. It s obvious why how he rages and the like all day. All s he did was name the mod Patch 1.05 and spammed it over the internet. The most ironic thing is practically everyone on Gamereplays hates the patcheven although it changes next to nothing, just host fix.
Do it. It would become the funniest thing ever whether it worked.
Axe Throwers beat Loriens in 1v1 now and since they deal slash damage in addition, they rape Mithlond s.
Imo it needs to be Loriens Axe Throwers as Elves are predominately an archer faction.
It s more technical than that mate, RTS is rarely 1v1 scenario. Axe Throwers only win since they're resistant to pierce this will let you massive health pool. Their damage is low and sucks vs all units and heroes. Far too many variables to consider
Besides, should no one has noticed, Lancers have gotten more buffs than whenever they actually familiar with get built.
The primary reason people stopped building them was since the banner carrier heal rate was bugged at 10 hp/s. Rain place it down to 2 without compensation. Since then, the three.0 series has given them 2 extra speednow outrun Roh s, resist to pierce, and 7hp/s heal with banners.
This post is edited by Val : Jan 30 2013, 02:11 AM
Yeah i love what you ve completed with lancers.
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I am proud to announce the discharge of Patch 1.07, the patch EA promised to Gamereplays but never delivered. I would as if it to go on record that although 1.06 is advertised as official, it turned out actually designed mostly by Gamereplays. Further history about the 1.06 development can be obtained here. 1.07 is just a fine, adjust of our 1.06 patch. Had EA continued to guide BFME2 1.07 might have also become official, dependant on Gamereplays changelog.
Patch 1.07 Frequently Asked Questions
A Originally, the Gamereplays Patch Series was created by MaDDoX, an unofficial affiliate of EA who liased with Aaron, the EA community manager back right at that moment. This patch would definitely be the official one, as promised by EA but because of inadequate funding it never finished up happening. After MaDDoX did most on the 2.x series, Rainmaker directed recent in that series, and then myself designing these.x series. the Gamereplays Patch Series was created to be able to polish the game in the awful suggest that 1.06 left it in. Today, the first name, Battletest Directors Cut, has become renamed to Patch 1.07, something which should happen to be done several years ago by EA, as mentioned earlier on.
This patch has hundreds of changelog entries, developed since the beginning of 2007 because of the competitive, professional scene for BFME2, mostly regarding If you would like to go through all on the changelogs, begin to see the older versions links below. There are also a huge selection of bug fixes which might be apart of a.06. Dragon Strike, Battlewagons, Blade of Purity, Mirkwood attack rate with ST arrows, to name a few. The most major jump out changes in this series are Aragorn nerfs, Eagle nerfs, Glorfindel fixes and Battlewagon Men of Dale fixes. This is simply to name a few beyond thousands.
Why wouldn t you? Even if i really enjoy seeing you dislike the Patch, you'll be able to deactivate it by a single click with our Patch Switcher. See the next section for some nice features that any of us have over 1.06
AYes it can do Widescreen even offers new, un-stretched icons which can be higher resolution
Q Does Patch 1.07 support non-English languages?
Q Can I still play custom maps intended for 1.06?
Yes, they will still be suitable for 1.07, if you might have any issues alls you have to do is switch back one.06 with the switcher to work with these maps.
Hundreds of Bug fixes from 1.06
Better zoom levels, do you want your fortress taking on your entire screen in 1.06?
Patch 1.07 screenshot extended zoom for everyone maps
An way of balance which includes making everything useful. Enjoy the power of Gandalf in BFME1? It has returned in Patch 1.07. The same principle may be applied to every unit, upgrade hero within the game. No more this unit is superior to this like there is certainly in 1.06. Gandalf returns with Shield Bubble from BFME1 stronger existing powers.
For players new to a single.07, Shield Bubble could be activated with the U hotkey. Refer towards the 3. 2 changelog to learn more
QHow do I change my resolution with a 16:9wide?
Easy Go here C: Users User AppData Roaming My Battle for Middle-earth II Files. Open with notepad, and edit the resolution for the one you want. For example my own, personal is 1080P as defined here
A If you wish to try out 1.07, select it within the drop down box below older versions and press apply.
If you wish to experience 1.06 a celebrity, press official patch
If you would like Normal, download the Installer, then replace BT2DCv1.07W as part of your BFME2 directory, found at
This post has become edited by Val : Jul 29 2013, 06:49 AM
Aragorn Athelas now heals 1000 hitpoints from 2000, blademaster 50% bonus vs structures removed
Boromir s horn fear duration reduced to 10s from 15s, attack hero-knockdown chance reduced to 15% from 25%
Faramir bow pre-attack delay now 350 ms from 1170 ms, wounding arrow recharge time now 35s from 40s
Gondor archer range 330 from 300, speed now 50 from 47
Soldier of Gondor base damage restored to 40/90 from 33/75, damage vs structures reduced by 17.5%
Gandalf wizard blast damage 2.half a dozen times higher against enemy infantry
Faramir bow pre-attack delay now 350 ms from 1170 ms, wounding arrow recharge time now 35s from 40s
Marketplace cost 500 was 1500, Grand Harvest production bonus 15% was 10%, Iron Ore reduces heavy armor and forged blades upgrade costs by 33% was 25%.
Gondor Archers experience award now 22/3/4/5 was 3/4/5/6/7, experience requirement 1/40/80/120/160 was 1/50/100/150/200; for levels 1 thru 5 respectively
Soldier Shieldwall formation base armor bonus 20% was 25%, now makes pierce armor 100/16% from 125/20%
Eowyn spear reload now 1m30s was 1m, 200% damage bonus to everyone ground evil heroes and Drogoth.
Includes Lurtz, MoS, Nazgul, Wormtongue, Saruman, Sharku, Gorkil, Drogoth and Shelob
Theoden build time now 40s 110s. Glorious Charge recharge now 4min 30s 4min
Faramir mount/dismount times now 1s 2s. Mounted speed now 90 80
Lone tower now offers the same healing/LD as fort Banners/House of Healing if you've got purchased them. Purchasing Numenor Stonework to the fortress also upgrades the Lone Towers.
Visual Effect: Aragorn reclaims Anduril, forged through the Shards of Narsil
House of Healing cost reduced to 700, from 800
House of Healing buildtime reduced to 25s, from 30s
Gondor Archer s Health from 100, to 85
Tom Bombadil sonic song cooldown reduced to 17s, from 20s
Eowyn Shield Maiden now grants 25% speed and 25% armor, from 65% armor
Firecracker deals 150% bonus damage vs structures, also effective vs units
Blademaster now Blue, from Red
Discount stacks with fort banners, totaling 15%
Shield Bubble provides 100% Armour for 4.5 seconds
Summon Dunedain Allies now 4 batallions, from 3
Isengard Explosive Mine now takes 1% from pierce and cavalry-ranged was 25%, 15% from siege and logical-fire was 100% and 1% from structural was 10%
Crossbowmen base armor now takes 77% was 85% from pierce, 45% was 50% from poison, unupgraded weapon is now offering a 25% damage bonus against fellbeasts
Saruman s Wizard Blast damage now 750 was 500, presenting a 15% prospects for knocking back heroes
Uruk crossbows pre-attack delay now 550ms from 820ms, delay between shots 2.6s from 2.5s
Palantir duration now 1m10s from 40s, vision range 900 from 1000
Saruman hitpoints reduced to 2000 from 3000, fireball logical-fire radius reduced to 25 from 40
Warchant cooldown 120s, from 150s.
Untamed Allegiance will heal heroes, monsters infantry
Excavations now offers a passive heal equal to just one.5% hp/sFoL is 3%, in radius 300
Saruman Fireball now deals 400% vs Drogoth Eagles, from 150%
Devastation resource cap set to 1300, from 1500
Elven Warrior commandpoint cost 60 from 40, buildtime 47s was 40s
Giant Eagle now takes 80% from fire from 30%, health 3400 from 4000, buildtime 2m30s from 1m, summon duration 40s from 2m, attack presenting a - 70% damage penalty vs towers
Thanduril reload time now 2s from 2.3s
Eagle now takes 45% from pierce and 55% from cavalry-ranged from 20%, fire vulnerability restored to 30%
Elrond speed 70 from 65, elven grace amount increased 1000 from 600 and after this affects heroes and infantry beside him,
Elves will have new scenery, trees will grow around their fortress
Summon Ent Allies now 3 units, from 2
Ent now takes 25% slash, from 10%
Ent now takes 25% pierce, from 1%
Ent now takes 25% cavalry ranged, from 1%
Ent now takes 75% hero, from 50%
Rivendell Lancer now takes 44% from pierce, from 50%
Tom Bombadil sonic song cooldown reduced to 17s, from 20s
Summoned Men of Dale lifetime now 2min 15s was 2m 30s.
Dwarven Guardian pierce resistance reduced 85/35% from 75/30%, siege hammers damage reduced to 56 from 80
Summon Undermine now deals 175 Specialist Damage, from 0, in Radius 200
Battlewagon now takes 150% from Hero Ranged, from 200%
Gimli Axe Throw now deals 300% against Eagles, from 950%
Mountain Trolls now take 70% from 100% damage from pierce, buildtime 40s from 45s
Gorgoroth spire damage restored to 2000, now only deals fire damage from siege fire, inner radius now 100 from 50
Nazgul Rider crush deceleration percentage now 5 from 4, minimum crushing velocity 56 from 58, mount toggle now takes 4s from 1.4s
Corsair fire bomb double damage bonus vs structures removed, fire decay now 25 from 16
Gorgoroth spire range 650 from 2000, siege damage 200 from 1000 on central radius 60, recharge 7m from 5m
Witchking hitpoints reduced to 6700 from 8000, mounted armor 20% stronger vs all damage types, healing rate now 32 health/s from 25 health/s
Unarmored Haradrim Archer now takes 80% pierce from 100%, barbed arrows reload now 4s from 6s
Mordor Orcs horde bonus now works together just 3 hordes from 5, check radius 250 from 160, damage bonus now 33% from 55%, also affect haradrim lancers
Warchant cooldown 120s, from 150s.
Haradrim Palace health increased to 1800, from 1500
Haradrim Lancer speed increased from 40, to 44
Haradrim Lancer preattackdelay from 1.6 one.4
Untamed Allegiance can heal heroes, monsters infantry
Attack Troll now takes 150% from specialist, from 200%
Wildmen base weapon now deal 10% problems for resource buildings, and 20% to defensive towers
Wildmen torch weapon flame damage now 40 was 60, 8 vs cavalry
Half-Troll Marauders weapon now deal 50 extra damage with 7.5 splash radius to cavalry
Goblin warrior experience award reduced one, specialist armor 47/17% from 50/20%, pierce 125/10% from 125/30%
Goblin Archer speed 55 from 45, base attack range 330 from 275, pierce damage 26 from 20, flame damage 30 from 20
Warchant cooldown 120s, from 150s.
Drogoth pre heal delay improved to 15s, from 30s
Drogoth speed increased to 95, from 86
Drogoth fireflight cooldown increased to at least one min 45, from 1 min 30
Drogoth fireflight radius increased to 85, from 60
Drogoth incinerate radius increased to 250, from 210
Shelob buildtime from 50s, to 40s
Goblin Cave base HP increased to 2200, from 1900
Gorkil Call on the Deep cooldown increased from 190s, from 180
Dragon Monument heal from 2 % one.25%
Drogoth Fireball now deals 100% vs Witch King Mounted, from 300%
Drogoth Fireball now deals 375% vs Fellbeasts, from 300%
Untamed Allegiance can heal heroes, monsters infantry
Drogoth now takes 48% magic damage, from 40%
Spiderling Allies summon duration set to 30s, from 180s
All Porters/Builders now build in 25s, from 30s
Fire Drake now takes 25% from crush was 100%, and 5% from magic was 20%, shockwave resistance now 74 was 1, revival time 45s was 30s
Basic resource buildings production increase 20/35% was 25/50%, population bonus 50/75 was 25 for levels 2/3 respectively
140/100% from 100/40%, sword attack now cavalry damage type
Some mid-game heroes Eomer, Faramir, Dain and Sharku now cost 1500
All pike-type units now take 240% from slash, except for your Tower Guard still 200%
All artillery units bombard mode now take over 1200 range, 12s reload, 75% damage falloff
All fortresses built-in towers damage reduced to 40, 60 vs cavalry from 75
Farm and structure armor now take 6% and 5% from logical fire damage, respectively from 2 %
Hobbit sword attack now 35% weaker vs structures 70% weaker vs fortresses, speed now 54 was 40,
All swordsmen crush revenge now slash, Lorien Warriors and Uruk-hai crush revenge damage 40 from 10, Gondor Soldier and Elven Warrior 60 from 20
Hobbit health 160 was 200, - 30% attack penalty vs unit production buildings.
New Resilient Hero armor. 33% default, 25% slash and cavalry, 17% pierce and magic, 55% specialist, 20% cavalry-ranged and flame, 60% poison and hero, 50% siege and structural
Balrog now takes 70% from magic was 100%, sword siege damage penalty vs forts now - 87.5% was - 80%
Buckland Map: terrain under towers leveled height advantage removed, Troll lairs replaced by Warg lairs
Dwarven and MotW summoned towers now take less damage from slash 50% from 75%, uruk 35% from 50%, flame 10% from 33%, hero 20% from 50%, cavalry 25% from 45% and magic 20% from 50%
Mounted heroes now deal 12.5% less damage to all or any structures except forts
Fixed Dwarven and Elven statues fear resistance LD, now properly works against terror
Inn and signal fire armors fixed, now properly structurearmor
Fixed King Dain fear resistance LD, now properly works against terror
Fixed Wormtongue speed, now properly 62 as an alternative to 55
Fixed Outpost armor, now properly fortressarmor
Fixed the Ranger longshot ability, don't locks the traditional attack
Elven and Dwarven fortresses wall hub expansion armors fixed, now properly fortressexpansionarmor
Mordor barricade expansion not enough armor fixed, now properly FortressExpansionArmor
MoTW Create-a-Hero spendable points fixed, now properly 28 rather then 30
Shelob regeneration rate fixed, now properly 30/s rather then 50/s
I am very proud to announce this excellent tool! Dijkstra and I worked so hard to end this tool and here its done! I wish to say thanks Ect beta tester and Valheru maker of just one.08 for helping me out during project. I refer to this tool amazing because its about to help BfME2 community, buyers . they really need assistance. Hence %50 of community playing 1.00, %50 of which 1.06 and 5-10 peoples 1.08. So if you willing to experiment with a BfME2 game it is best to wait other players to sign up your host, and %50 of which wont join your host because they are for the different patch than you. What would be if everyone of those plays within the same patch? Lets say by way of example 1.08? ofc it might be better and possess much more fun, also amazing gaming experience. You wouldnt must wait players to participate in your host, you host and commence asap then have a good time!
There wasnt an excellent PatchSwitcher with the BfME2 so far. Players had misfortune to switch their patches, even some of these have installed two copy on the game on the computer, one for patch 1.0 and another patch With this tool it is possible to switch your patch versions in 1 second, even you do not have to have all patches installed on your laptop. This tool will install missing patches and all of progress is automatic. BFME2 All-In-One Patch Installer Switcher has friendly interface, whatever you would like to play all that you should press buttons 1.00 - 1.06-1.08. The program will perform the rest, remember that it's not necessary to install any patches to take advantage of this program, it has the automatic patch installer and that is amazing.
New graphics of Collectors Edition are enabled. No need to spend hundreds of dollars within the CE anymore.
WIDE SCREEN SUPPORT on the this old game and that is amazing and necessary in 2013.
WIDE SCREEN SUPPORT OF 1.08
This game now has wrinkles, and it arrives with the 800x600 or 1024x768 resolution option inside the settings menu as default which we don't possess anylonger. These screen resolutions for that old screens 2004-2007 And if you need to play game perfectly fit for you screen you must edit your resolution anyway the majority of you dont know very well what i am talking about For example if you might have 1920X1080 or 1400X900 as well like these, that just isn't exist inside game settings menu, which means you gonna play the action as 1024X768 on the 1920X1080 screen. But now it is possible to fix this resolution shit employing this tool by clicking one button name call fix my resolution Woohoo i'm sure thats so all BFME2 Languages.
Supports Widescreen only on 1.08
Easy to setup and so simple make use of.
Do not try to interchange patch while your BFME2 is running.
This program ought to be work always as admin. So its coming Always run as admin as default. Do not change it out.
ONE PATCH TO RULE THEM ALL!!!
I call everyone that who plays 1.00 - - 1.06- 1.08. Y ou dont need to hack to play these patches. All you'll want to download Deamon Tools and BFME2 mini cd images. Then watch the movie below created by me. It is about how to make use of Deamon Tools and Mini Images.
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Check out the high 5 Highlights from IGN Pro Leagues recent season presented by an IGN Pro announcer.
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Gamepires fast-paced addictive combat racing game with the PC happens to be in beta. Give the sport and one of the company's deadly cars the test drive giving it a go.
Not everyone will survive. The Reapers have right now arrived and taken over Earth, its now approximately Shepard and of galactic civilization to consider Earth back.
Get ready to get a revolution in tower defense. Defend the solar system by sending satellites into orbit around planets, moons and space stations.
Starfarer is often a sandbox style space role-playing game. Fly around along with your customizable fleet, explore, build, blow stuff up and advance your character.
Everybody keeps asking us Where will be the Skyrim Mods? Just click on this link above, and youll fast go to their location. 50 gold please.
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Check out our prime 5 Highlights from IGN Pro Leagues recent season presented by an IGN Pro announcer.
Your download initiated a policy of. Problems with the download?
Gamepires fast-paced addictive combat racing game for that PC currently is in beta. Give the sport and one of the company's deadly cars an experiment drive by offering it trying.
Not everyone will survive. The Reapers have recently arrived and taken over Earth, its now approximately Shepard and many types of of galactic civilization to adopt Earth back.
Get ready for any revolution in tower defense. Defend the solar system by sending satellites into orbit around planets, moons and space stations.
Starfarer is usually a sandbox style space role-playing game. Fly around along with your customizable fleet, explore, build, blow stuff up and advance your character.
Everybody keeps asking us Where will be the Skyrim Mods? Just click on that it link above, and youll fast happen to be their location. 50 gold please.
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Welcome to ! We have forums for advertising and simply chatting.
Alyse, Cartersville, GA 10 days ago
THANKS DUDE. REALLY HELPED OUT.
Arletha from Lynchburg, TN 13 days ago
it s free. higly recomended.
Downloads. Demos Edain Mod Patches HdR: Conquest Schlacht um Mittelerde
Schlacht um Mittelerde 2 SuM 2 - Aufstieg des Hexenknigs War with the Ring Der Herr der Ringe: Die Schlacht um Mittelerde 2. 2.01 Add-on. Die Story
von Schlacht um Mittelerde ist zeitlich gleich mit dem dritten Film Die Rckkehr. Such doch einfach den 2.01 Patch und hau den drauf. LotR Schlacht um
Mittelerde 2 Patches. Auer neu downloaden und installieren. EXE Patch through the File Archive on the. LotR: Battle for Middle-Earth v1.02 2. Der Herr der Ringe - Schlacht um Mittelerde 2 - EA Most Wanted. Suche im
Internet diese fehlenden Dateien zum download gefunden. Man sollte jedoch
die Grundversion mit Patch 1.06 sowie die Erweiterung mit Patch 2.01 belegen. 17. Juni 2015. 2 Der Herr der Ringe - Die Schlacht um Mittelerde II. 2.1 Kampagnen. 2
Patch 1.06. Add-on Der Aufstieg des Hexenknigs Patch 2.01.
Welcome to ! We have forums for advertising and merely chatting.
Alyse, Cartersville, GA 10 days ago
THANKS DUDE. REALLY HELPED OUT.
Arletha from Lynchburg, TN 13 days ago
it s free. higly recomended.
Downloads. Demos Edain Mod Patches HdR: Conquest Schlacht um Mittelerde
Schlacht um Mittelerde 2 SuM 2 - Aufstieg des Hexenknigs War on the Ring Der Herr der Ringe: Die Schlacht um Mittelerde 2. 2.01 Add-on. Die Story
von Schlacht um Mittelerde ist zeitlich gleich mit dem dritten Film Die Rckkehr. Such doch einfach den 2.01 Patch und hau den drauf. LotR Schlacht um
Mittelerde 2 Patches. Auer neu downloaden und installieren. EXE Patch through the File Archive to your. LotR: Battle for Middle - Earth v1.02 2. Der Herr der Ringe - Schlacht um Mittelerde 2 - EA Most Wanted. Suche im
Internet diese fehlenden Dateien zum download gefunden. Man sollte jedoch
die Grundversion mit Patch 1.06 sowie die Erweiterung mit Patch 2.01 belegen. 17. Juni 2015. 2 Der Herr der Ringe - Die Schlacht um Mittelerde II. 2.1 Kampagnen. 2
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The Lord in the Rings: The Battle for Middle-Earth 2 - Patch v1.06
This patch fixes the terrible lag designed by pat 1.05 Turn Dead Island in a true zombie apocalypse and prepare to take care of over 100x more zombies, including enough ammo you should fight them off.
These beautiful wallpapers are greater than scenic shots of Minecraft, but actual in-game creations looking at the fan-base.
Welcome to FilePlanet, the key online destination for The Lord from the Rings: The Battle for Middle-Earth 2 - Patch v1.06 downloads and numerous thousands of other game files, including demos, patches, mods, trailers, free pc games and even more. Our mission would be to support the gaming community having a fast and reliable download site. Aside from official game files and cool indie games, users may upload his or her content to share with the planet. We also partner with top game developers and publishers to operate exclusive beta tests of recent games, especially multiplayer titles and MMOs. You can start using our download services to download The Lord from the Rings: The Battle for Middle-Earth 2 - Patch v1.06 by making a free account on FilePlanet to reach our public servers, or upgrade to some premium account to get into our no-wait servers and get our subscriber exclusives. Thanks for using FilePlanet!
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