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Here is a wonderful, simple to use Chess Clock! This online chess clock are going to be great for games in the home, in competitions, etc. Its free and downloadable too.
Large Stopwatch - Use the Stopwatch in FULL SCREEN. Great for meetings, classrooms, conferences, schools, anywhere :-
Stay On Top App - Download a Stopwatch and Countdown timer that stays together with all open windows.
Dates - Countdown to important dates and birthdays worldwide!
Download - Download the Online Stopwatch Application to your PC or MAC.
Timer - Set a Timer from 1 second to around a year! Big screen countdown
Gadgets - Add Online Stopwatch: iGoogle Gadgets, Gadgets, Vista Sidebar Gadget, Add to your Personal Homepage. Great:-
Here is a superb, convenient to use Chess Clock ! This Chess Clock counts DOWN, which enable it to use handicaps. - our Chess Timer counts UP.
This online chess clock are going to be great for games at your home, in competitions, etc. Its free and downloadable too.
Online Alarm Clock - An Online Alarm Clock ! Easy To Use and Very School Like!
Online Digital Clock - An Online Digital Clock ! Why? You Wanted It! Change the Color, 12 Hour or 24 Hour.
Talking Clock - Our Talking Clock is ideal for keeping track of any time!
The new Chess and Bridge 2016 catalogue is available. Download it now here or order a printed one totally free just email us on or contact us on 0207 486 7015.
Dominic Lawson conducts a number of interviews more than a game of chess. John Healy 16th November In this episode he foretells the writer and former homeless alcoholic John Healy. How did chess help Healy throw in the towel the booze? And how does he believe the world of chess is
HIARCS Chess Explorer SALE HIARCS Chess Explorer is a good new chess database, analysis and playing program for either PC Windows or Apple Macintosh computers. It offers a genuinely innovative andIntuitive new graphical user interface along with the reigning World Chess Software Champion HIARCS 14 chess engine. This unique combination
CHESS Magazine August 2015 Magnus Meltdown! Magazine, 60 pages UK s hottest CHESS Magazine established 1935! All the regular options that come with the UK s best-selling CHESS magazine and a lot more! In this issue: Magnus Proves Mortal All the action coming from a dramatic Norway Chess 2015 Fabianos Fightback Caruana
CHESS Magazine July 2015 Nakamura and Caruana be eligible for Candidates! Magazine, 60 pages UK s most favored CHESS Magazine established 1935! All the regular top features of the UK s best-selling CHESS magazine and a lot more! In this issue: 60 Seconds with International Master and popular author Cyrus Lakdawala Favourites to your
KOMODO CHESS 9 FASTER, SMARTER, STRONGER. These three words summarize Komodo s evolution, because it runs even faster on multi-processors, uses the many software speeds gained to provide more knowledge, and defeats previous # 1 programs by uncommon scores. Komodo is really a chess program that's different from the remaining.
CHESS Magazine June 2015 Battle in the Legends! Magazine, 60 pages UK s hottest CHESS Magazine established 1935! All the regular options that come with the UK s best-selling CHESS magazine and a lot more! In this issue: Nakamura Captures Fourth Championship Wesley So made the headlines, Hikaru Nakamura the winning moves.
Dominic Lawson conducts some interviews spanning a game of chess.
Copyright 2015 Chess Bridge Ltd., All Rights Reserved.
Arena is usually a free G raphical U ser I nterface GUI for chess. Arena assists you in analyzing and getting referrals as well as in testing chess engines. It runs using Windows XP or more or on Linux with Wine 1.0 or maybe more. Arena works with to Winboard protocol I, II and UCI protocol I, II. Furthermore, compatible to Chess960, DGT electronic chess board DGT clock XP, Novag Citrine, Autoplayer, ICS chess servers and many more.
2014-03-16 New Catalan, Swedish, Spanish and Italian Translation for Arena 3.5
2014-01-21 New French Help File and Polish Translation for Arena 3.5
Whether you're novice or even a Grandmaster, youll love this particular chess challenge that guarantees fun and learning irrespective of your experience level. Powered by a semi-pro chess engine that may help you test your mastery and your game.
Whether you might be learning chess game, enhancing your chess strategy, or competing against world-class chess players, this chess game forces you to a better player and provides hours of mind-twisting fun.
Full Version Game. Just Download and Play!
Learn and Improve Your Chess Game;
Challenge Virtual Opponents;
Whether you're a novice or maybe a Grandmaster, youll love this chess challenge.
Real Pool can be an entertaining pool game that sports amazing 3D graphics.
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youll love this particular backgammon challenge that guarantees fun and learning.
A small conversion of chess in Mario World.
WJChess 2D is often a free chess game.
Present chess move sequences loaded coming from a PGN with this particular program.
With Net Chess it is possible to play chess with family on the same computer, via email or online over the Internet or local network. You can select from different computer opponents chess robots, skill sets and utilize various chess engines Mustang chess engine by Alexey Korneychuk is roofed. And it is not important if you happen to be beginner, intermediate or professional player. With Net Chess you may learn, practice and master your chess playing abilities.
Over the time, Net Chess has came into common use among the computer chess fans and respect in the experts. The main reason due to this is its simplicity, which can be important with complicated things such as the game of chess. You can quickly setup and initiate the sport session, whether online or offline, with computer or human opponent. Moreover, it is possible to play several chess games simultaneously, one example is, one online resistant to the human opponent then one offline contrary to the computer. Computer chess fans will certainly appreciate the belief that Net Chess supports all WinBoard compatible chess engines - there are lots of ten of the with different skill sets and most seem to be free.
Net Chess can be quite option rich and features a amount of great chess features. It provides time control conventional chess clock, incremental clock and special modes and capability to limit chess engine making decisions time without limiting yours. The game supports click-and-drag or click-and-click move options, board rotation and interactive move list. You can copy and paste the sport with the assistance of clipboard, you are able to save it using your comments, when necessary in PGN/FEN format. It means that you'll be able to play via e-mail along with other chess fans worldwide who have chess software that supports these formats - your opponents don't possess to buy Net Chess and your do not possess to buy software they'll use for playing chess.
Other convenient option is animation in the match, highlighting last move, IP address detection, several boards available, different sound and palettes, customizable cursors, and so forth.
Version 6.02 - September 2007 - 1036 Kb
You can begin to play and evaluate the bingo free of charge on the trial period of 10 days. After that period farmville is available to experiment with only 10 mins each session. If you want to employ this software freely a registration fee of 14.95 is needed. When you register, you may receive your own registration code by email, no further files ought to be downloaded. Register your copy by secure online plastic card transaction, phone, fax or mail.
If you dont really know what type of license you would like see How to Select the License Type. Please note NetIntellGames Internet Player Zone support will not be included in the existing version of Net Chess.
If you registered a previous 5 version of Net Chess must be treated that it is fully suitable for new one. It means chances are you'll play network games between these programs. You may use the both versions one time if you will need previous version and install an alternative one into the default directory ie directory which setup offers. To start this system after setup completed push the Start button, denote Programs, denote Net Chess 6, then click Net Chess. When you have no need for the old version just uninstall it. Please dont confuse, latest version is defined as Net Chess 6.
Thanks to beta testers and all sorts of who provide us with an excellent ideas the best way to improve Net Chess, especially Michael Silling, Alexey Korneychuk, Nate Robinson, Eduardo Morelli, as well as others.
Net Chess works simply with WinBoard-compatible chess engines.
WinBoard by Tim Mann is often a graphical graphical user interface for chess. It displays a chessboard on the watch's screen, accepts moves created using the mouse, and loads and saves game files in standard chess notation. WinBoard serves as being a front-end a variety of services, including chess engines that run on your PC.
WinBoard-compatible chess engines are Win32 command line programs that you'll be able to run manually , in an command prompt box and type human-readable commands to. We recommend you to utilize the following chess engines with Net Chess.
Want to understand game strategies and rules? Check out these books! Bookmark us, so you'll be able to remember in places you saw that Chess book! These books are shipped from Amazon.
Patrick Wolff, the existing Chess Champion and International Grandmaster, teaches readers simple and fast strategies for learning chess basics. From essential facts about openings and basic endgames to suggestions about reading your rivals moves, readers will likely be armed and able to take on their
John Nunn is usually a grandmaster from England. He has won four individual gold medals and three team silver medals at chess Olympiads. In the Chess World Cup of 1988/9, he finished sixth overall, in front of several former World Champions. He is arguably by far the most highly acclaimed chess writer in
Recommended by chess coaches throughout the world, this classic help guide to learning-and winning-chess presents many specific chess positions and asks people to find the next move or group of moves conducive to checkmate. Designed for novice players, Simple Checkmates features two
This can be an excellent book for the people of us who arent masters but simply want to get somewhat better at the most popular game. The book is targeted on back-rank mates using pins and sacrifices fantastic understand that this book will advise you it quickly, greater than I ever could. Its easy
Copyright 1998-2003 NetIntellGames. All rights reserved.
Dont know the best way to download and install? Read How to Download, Unzip Files and Install tutorial.
The Complete Idiots Guide to Chess 2nd Edition by Patrick Wolff.
Shanes Chess Information Database is often a powerful Chess Toolkit, that one can create huge databases, run chess engines, and play casual games from the computer or online with all the Free Internet Chess Server. It was originally published by Shane Hudson, and it has received strong contribution from Pascal Georges yet others.
Scid vs. PC began with bug-fixes to the computer-versus-player options that come with Scid hence the name, but has evolved into a good alternative with many different new features and interfaces. The project is authored by Stevenaaus and numerous contributors thanks.
Overhauled and customizable interface.
Engine versus engine computer tournaments.
Extra search features, including move, end-of-game, and stalemate/checkmate searches.
DragDrop file opens for Windows and Linux.
Rewritten Gamelist widget with convenient context menus and buttons, and integrated Database Switcher.
Improved Computer Game and FICS features, including premove, and simultaneous observed games.
Many chess engine improvements, including max-ply option, a limitless amount of number of engines running, as well as the function hot-keys is usually explicitly set.
Tri-coloured Tree bar-graphs, and methods of more or less statistics.
Ratings Graph can instruct multiple players, and Score graph is definitely an attractive bar graph.
Improved Book windows, including book compare, and take move features.
Redone Button and Tool bars.
The Chessboard/Pieces config widget may be overhauled, and includes support for custom tilesand pieces.
Clickable Tablebase moves.
Bug tested Undo and Redo features.
The Help index is meaningful to new users, with links towards the games main features.
Clickable Variation Arrows, and Paste Variation feature.
A intuitive Annotation feature, with search-to-depth feature.
Better support for UTF and Latin character takes hold PGN export/imports.
Improved plus more powerful Tree Mask feature.
Most chess variants for instance Chess960Fischer Chess are unsupported.
Scid vs. PC requires Wish Tcl/Tk 8.5 or later though 8.5.10 has nasty bugs and may be avoided, along with a C compiler.
Example packages required include tcl, tk, tcl-devel, tk-devel and gcc-c, libstdc; fat will vary along with your distribution.
Extra chess pieces including Berlin have become enabled automatically for Wish 8.6, but 8.5 requires installing TkImg. Sound support requires Snack.
If your distro isn't going to provide these packages tkimg, tcl-snack, you are able to install from source with such links because both versions have fixes applied.
Then, installing from source:
tar - xzf cd scidvspc-4.16./configure sudo make install scid
It is additionally possible to fit Scid vs. PC into /usr, instead with the normal /usr/local. This allows for parallel installation with mainline Scid, and it is done by:./configure BINDIR/usr/bin/SHAREDIR/usr/share/scid
DebianMintUbuntu users can be interested in this link.
Windows installation simply requires downloading the executable, and pursuing the prompts.
The configuration files, for example the chess engine list, are saved in the Scid vs PCbinconfig directory, and could be copied over from old versions to create upgrading easier. On Windows 7, these files are mirrored in C:UsersUSERNAMEAppDataLocalVirtualStoreProgram FilesScid vs PC
The ScidvsMac-4.16 app inside downloads section includes everything you may need. Simply drag and drop the App into/Applications or similar.
To compile from source - once you've XCode installed - please read within the source tarball.
OS Xs Cocoa port of Wish is broken, with little prospects for repair. Scid vs PC ships which has a custom 32bit Carbon build of Wish.
Exciting to possess some usability fixes to the Tree Mask. Hopefully this feature are going to get some real use.
Finally use a docked windows feature. Its a damn complicated thing, even so am partial to it.
Ive been messing with OS X and noticed an issue using the 4.8 build - that was made on Snow Leopard. Luckily ive kepy my OS X 10.5 around, and still have made a whole new build by using it which also includes PPC support. Macs are lovely whenever they work.
Big effort by Gregor to post Drag and Drop support for Scidb and ScidvsPC! Thanks. FICS is looking great too.
4.7 is otherwise engaged and includes tree bar-graphs, and the capacity to observe multiple games in FICS.
Jiri Pavlovsky has developed a windows installer. Its a pleasant piece of software: Big thank-you. And we are in possession of undo and redo features.
Thanks to Gilles with the web page restructure and OS X testing. Gregor Cramer has contributed a PGN figurine feature.
Scid vs. PC 4.2 includes support for Scids si4 db format.
For the tenth release Ive adopted verison number 4.0. It includes a whole new Computer Tournament feature as a result of some UCI snippets from Fulvio along with the Gamelist Widget is finally up-to-speed for giant databases.
Release 3.6.26.9 has a Fics accept/decline offers widget.
Thanks to Dorothy for producing me a Mac DMG package with this particular release, 3.6.26.8.
With 3.6.26.6 Ive fixed Phalanxs illegal castling. There is usually changes on the Setup board and Toolbar configuration widgets.
3.6.26.5 - New Gamelist widget, and re-fashioned main buttons. Projects looking quite solid:-
The monkey on my own back has really been having fun. This release includes changes towards the Gameinfo, Comment Editor, and Board Style widgets, newer and more effective chess pieces, colour schemes and tiles. Thanks to Michal and Alex for feedback.
Well, the html increased, and ive got a number of files from the downloads section. My project is pretty modest fork of just rewriting Tk widgets after i get the urge.
Docked Windows allows someone to arrange the majority of Scids sub-windows as tiles and tabs in a toplevel. Rearranging of windows takes just a little practice, but there's two methods. Grabbing the windows tab, it's possible to drag and drop them over other windows tabs. Alternatively, right-clicking for the tab displays a menu from where one can possibly dislodge them relative to the actual window. Right-clicking the key board shows a menu for hiding various parts with the window.
There are several associated options with this feature in Options-Windows. Deselecting Dock Windows will prompt you to definitely exit so when restarted, the docked windows feature will probably be disabled.
However, it does possess a few issues:
Key bindings especially menus is usually hit and miss.
Windows undocked from the inside docking mode can offer glitches. Mainly: drag and drop game copies from the switcher dont work.
In case of problems, start this course with the - nodock command-line substitute for disable docking.
The main Computer vs. Player feature is accessed from Play-Computer. Here youll find options to try out against Phalanx a versatile computer opponent whose skill you may select, or any installed UCI engine.
Playing about the Internet is done with the the Play-Internet menu item. I recommend going to the Fics web site to create a user account, but it is usually possible to experience anonymously. To start a casino game, press the Login as Guest button, then watch the accessible games since they are announced within the console. Enter play game number to accept a casino game challenge.
There is a bit more information in regards to the Fics and Computer Game features within the online documentation.
Openseal is surely an open source version of FICS Timeseal. It needs some rewriting to utilize Scid, though it is often a small program.
FICS could possibly be adapted to work while using ICC. The work involves analysing the differences inside the strings employed by the two programs. one example is, for FICS we have now this line to ackowledge successful log-in if string match Starting FICS session line The two servers have many similarities i'm sure, and examining xboards backend.c or some other client for FICS particularities
The TCL sound package, Snack, requires a maintainer.
Fischer Chess Chess 960 is just not really implemented. The latest code is within ScidvsPCs source, with code through the now-defunct, but it's only a hack.
The Tree code works reasonably well, however i have never found some time to overhaul the Slow/Fast/Slow modes. These were for some time negelected when Fulvio wrote the interuptible tree code. Scid presently has the Modes removed, so achieving this in ScidvsPC probably wouldnt be terribly hard to do.
There are two engine types - UCI and XBoard. Pascals UCI code was in some ways inferior to Shanes Xboard code. Though this is mostly mitigated with the speed of contemporary processors, itd be nice to generate use on the UCI ponder feature in analysis mode Comp mode already does so.
Ive never had the chance to verify/update the Novag Citrine drivers and interface on account of lack of hardware.
Our Windows port needs slightly overhaul to correctly use Users home directory to store each of the various data. I will bypass to doing the work one day though.
A lots of people use chessbase books. Scid could only read polyglot opening books, but inlining this projects work is probably not too hard. /sshivaji/ctgexporter
OS X docked mode has some issues because of its poor Tcl/Tk.
Focus Issues. Kde users makes it possible for Tcl apps to raise themselves by configuring desktop window behavior advanced focus stealing prevention set to none
See the known issues about Tcl/Tk above.
Importing huge PGN archives will often fail. The command line utility pgnscid is often a more reliable approach to create large databases from pgn. Typing pgnscid creates a different database 4.
Using the operator and exploring Find inside the gamelist widget might be very slow. The code should be moved from to
Using etc key bindings to gain access to the menus is badly broke. This can be a Tcl/Tk issue.
Window focus/raise issues, another Tcl/Tk issue.
Thanks to Shane Hudson as well as the authors of Tcl/Tk. To Gregor Cramer for the latest features and tech support. Ozkan for his Win64 builds and knowledgable help. for great hosting, Jiri Pavlovsky for your windows installer. Thanks to Pascal Georges for his many technical contributions to mainline Scid, and as well Fulvio, Gerd as well as the language translators. To Gilles, Dorothy and Steve for OS X support, to Michal Rudolf for early encouragement, as well as technical feedback.
Scid can be a huge project, through an interesting history. Originally authored by Shane Hudson from New Zealand, it combined the potency of Tks GUI as well as the speed of C, to manufacture a free Chess Database application with Opening Reports, Tree Analysis, and Tablebase support. It gained a relatively good attention, mainly because it was arguably the 1st project available today; but after writing more than a hundred thousand lines of code, in 2004 development stopped and Shane never contributed to Scid again.
Two new versions of Scid appeared around 2006. The first was ChessDB authored by Dr. David Kirby. With some good documentation and the capability to automatically download games from many web portals, it shot to popularity. But at duration Pascal Georges from France was making strong technical improvements to Scid. Frustrated with Scids dormancy, and due to disagreements with ChessDBs author, Pascal released his personal tree, Scid-pg, which included UCI support and numerous Player versus Computer features.
But subtley, is actually some controversy, he soon began to adopt the name Scid as his personal. Some people objected, especially Dr. Kirby, with whom a flame war began, but Pascals efforts to find ownership in the Sourceforge Scid project eventually succeeded.
Under Pascal, and through the help of numerous contributors, Scid again strode forward. Pascal wrote a Tree Mask feature, as well as in 2009 he upgraded the database format to si4, all enough time making speed and technical improvements on the neglect from the interface. In 2010, Pascal ceased contributing in any respect, and very soon after Scid 4.3 was already released. Since then, Scid has already established widespread technical changes by Fulvio Benini, who is often a long-standing contributor.
Currently there exist several Scid related projects.
Chessx was originally by Michal Rudolf a longtime Scid contributor from Germany and named Newscid. Now led by Jens Nissen, which has a 1.0 release, it is definitely an attractive Chess GUI but which has a small feature set and without si4 support.
Scid vs. PC was began in 2009 by Steven Atkinson from Australia. Forked from Scid-3.6.26, it began as a possible effort to tidy Shanes frenetic code base and enhance the user interface, and has now since matured to a capable Scid successor.
The Android program, Scid about the Go, sports ths si4 database format, and is also the only mobile Scid related project.
Another project nearing a 60 minute.0 release is Scidb by Gregor Cramer from Germany. It is definitely an ambitious chess database program inspired by Scid, with heavy using C classes and customized Tk widgets. It also supports Chessbase databases and a lot of chess variants.
New Checkmate/Stalemate general search option.
Make fics premove work correctly, sufficient reason for promotion.
New Switcher menus to Open Tree/Best Games/Change Icon, and negate any open base filter.
The Best Games window very easily unsorted on ELO.
Tree window incorporates a short-display option default is on.
New Merida1 piece set with large sizes from Richard.
Change the shades of switcher current-base and book/book-tuning/tree next-moves.
Update all latex export features from Chess12 to your modern Skak author Richard Ashwell and add Latex previews for game exports linux only.
Some Opening-Report and Player-Report fixes, and connect the Opening-Table options window.
Show the custom flag names inside the statusbar.
Player Info: Add an added Filter Games hyperlink.
Tournament finder: Change behaviour re showing tournament crosstable.
Portugese update from G. Silva. Spanish update from Benigno.
Add 50 move draw detection to Phalanx and UCI on-line computer games.
And new fics smoves command stores move-time %emt fields.
Export PGN bugfix introduced in 4.15.
Properly handle OpenRecentAsTree, if base is already opened.
Round wasnt getting shown from the gameinfo if Date was unset.
Annotation: make an effort to handle zero move games.
Work aroud for occasional Tcl issue which affects piece dragging.
Game Save dialog didnt have translations.
Remove a heap of compiler warnings.
Tournament finder was showing incorrect volume of games.
Bind ControlEnter to provide whole line.
Tweak variation creation to stop occasional var staggering.
Show Ponder like a UCI configuration option seeing that engines may enjoy Ponder on.
For the addmove button. If move exists, just move::Forward.
Options to the score format allowing them being hidden inside the PGN window.
When finished annotating game, proceed to last move rather then sometime residing at second last move.
Dont show out-of-book messages for non-standard starts.
Use-book feature didnt work under certain condition.
Columns is now able to reordered, hidden, or right/left alligned right-click column titles.
Replace the Flag button with context menus.
Left/right keys scroll the gamelist view.
Merge Game menu item patch only.
When deselecting Adjust Filter, make the actual adjusted filter remain.
Fix up a number of tree translations/text formatting issues.
Option to demonstrate/hide the progress bar. On OS X, the progressbar makes searches much slower.
Fix unusual coredump closing unused tree.
Make Spellcheck interuptible, and take off limit of 2000.
Update spelling file against Franz June 2015 release.
Skip spelling date determine if game doesn't have a date.
Tweak AddEloRatings feature to be effective with FIDE rating data newer than 2012.
Dont ask confirmation of spellchecking clipbase.
Databases is now able to exported to PGN using either UTF-8 or Latin-1 character sets.
Detect correct charset of imported pgn and convert all to utf Avoiding the variety of character sets in the database.
Support for ChessBase proprietary character emerge PGN header.
Add flip-board buttons towards the mini observed games.
Add a 10 minute line to offers graph.
Hack to destroy the outcome messageBox if we're being rematched or challenged.
Unhide fics boards when a whole new observed game is announced.
New takeback code better, but needs more work.
Remember selected engines when changing amount of engines.
Use new is-check routine for stalemate detection scpos analyze could potentially cause core dumps.
Change the tournament per-game time controls from min/secs to secs/secs base/incr.
Dont add time increment for in-book moves.
Update for French from Dale Cannon.
Minor Portugese update from martinus.
Player Info history feature right click window.
Add Total separators towards the playerinfo stats.
Filtering opponent games wasnt working if tree open.
MS Windows - preempt/fix possible db compaction failure as a result of inherited engine file descriptors remaining open.
OS X Board Options colour buttons wasn't coloured.
OS X and perhaps win32 - game import wasnt automatically pasting the written text copy buffer.
The pgn middle-button board popup could rarely be put off-screen.
Fix occasional but annoying bug regarding game truncation and variations.
Creating a brand new database - board wasnt getting refreshed.
Browsing a sport - autoplay didnt stop instantly when requested.
Some EPD fixes. Notably - auto save position.
Minor Compact database fixes; create a whole new game when compacting db rather then leaving the present game as game 0, that's confusing, and order SaveGameChanges before compacting.
Autoplaying multiple games - pause each and every game end.
Database switcher uses fontTiny, so handle/resize this font a bit better.
Usual Help updates, including put in a help button for that NAG window and Correspondence ChessXfccemail help update.
OS X hack to activate shortcuts keys when wm gives app focus.
Setup board would be wise to start with the latest position.
Try to generate all base filenames absolute, aiming to fix duplicate file history entries and db opens.
Add a string length validation procedure, and employ it to limit Custom Flag entry boxes to 8 chars.
Dont reload last/first game if already active.
Gregors qsort implementation for player finder sorting scname plist.
Bump player/tourney finder defaults.
Make tournament finder respect EventDate tag.
Patch to always load last game ignoring base autoload.
Bind ControlWheel to font resize inside player and tournament finders.
Merge game: move the merge game comment on the start of variation, and simplify comment.
Automatically add turn to mask as an alternative to showing silly error message.
Holding Control while opening the Mask context menu marker/nags/color adds a marker on the whole line etc.
Make Mask moves much easier to see, and tweak menus.
Flip the setup board if main is flipped.
Make Clear Setup board have Kings.
Add End-Position-Only replacement for Material Search.
KnightBishop sanity check was wrong, and now we werent saving KnightBishop joint totals in saved searches.
Tweak the other-base combobox in Board Search.
Refine Offer Graph layout most games are short, and convey a close button previously only agreed to be escape key
ControlWheelmouse alters Fics console font size.
Only save games a number of moves long.
Automatically adjudicate in simple cases of insufficient material.
Fix ponder damaged with non-standard starts.
Comments will have their own line, and move some infos to your Statusbar
When Gameinfo is hidden, have the mini Player Names clickable.
Clicking on Book Tuning next move around in yellow moves on.
Bugfix - truncate the polyglot books when working with Remove Move.
Remove the errant rounding of 10 to 11 in y-axis, and raise border over graph bars
Middle button pops up the sport position for just about any move.
New Portuguese translation from R. Silva martinus at FICS
Update to Phalanx XXIV. The Tactical Game feature is usually a proper challenge now.
Place Best Games window beside Tree window in docking mode.
Playerinfo: still show Bio info if available when there won't be games in database.
Set filter to deleted games ahead of compacting game file.
Update chess960 patch no code changes, and document known issues.
Xboard engine annotation was ignoring Use Book.
When saving game, throw error for badly formed extra tags as an alternative to silently discarding.
When adding a var to get rid of of game, make sure you auto enter this variation, in case there is vars already existing
Exit trial mode when changing bases.
Gamelist sort confirmation column-name hasn't been translated.
Change move overwrite behaviour of eco browser and Opening Table moves.
Analysis Engine: exclude moves feature. Mouse-hover shows excluded moves UCI only.
Analysis Engine: button to pop-up unrevealed buttons, and redo several icons.
Maintenance: Bulk strip Comments/Variations.
Depth-based Engine Annotation improvements.
Tweaked key bindings including FilterReset Control-r and GameSave Control-s.
Improved Background Colour feature.
Add Find entry boxes to more windows including spelling corrections, and widget may now use regular expressions.
Splash widget console presently has a simple command history up-arrow.
Better Repair Base feature from Gregor.
Include Gregors fast file opening using the windows 32-bit binary.
Bind Control-Wheel to improve fixed font size in certain windows.
New Russian translation from Sergey Nikolaevich Koyankin and updated German one from surrim.
Enforce all tags eg Event names, etc being less than 256 chars.
Tweak Scids Linux installer is to allow custom SHAREDIR.
Windows drag and drop file open wasnt being init properly.
Better handle language translations/encoding.
Crosstable: bump max-player limit, tweak menus and bind right-click to menu, fix occasional allignment bug, and dont automatically update fixing busy cursor bug.
Bump Opening Table limits, and minor bug-fixes.
New Skak Latex export-games feature author Mark Dennehy.
Update Xfcc to deal with secure connections due to Andrew Hunt.
Fix minor memory leaks, and dont slow game file compaction we currently reset filter.
Bestgames has a game title load menu rather then 3 buttons.
Refine docked window drag and drop.
Trim whitespace from name fields in game save dialog.
Add whitespace corrections to, as well as tweak Event spelling corrections.
Tooltips to the obscure buttons in primary buttonbar.
Analysis add move as New Mainline was broke.
Always get confirmation for sorting via gamelist.
Enforce illegalilty of saving Event Date without Game Date.
Phalanx updates and minor tacgame, sergame fixes.
Make a number of windows have small font buttons.
ShiftWheel/left-right wheel scrolls some widgets horizontally.
Break inside the long Book Tuning button menus.
Many minor bugfixes and further tree-only filter fixes.
Gamelist/Filter fixes. Filter works more effectively with Tree.
New Crosstable tie-break options and reorder Crosstable menus.
Game-result is shown alongside Player names, at the surface of GameInfo window.
Middle button in primary board toggles game info.
Databases open faster Linux/OS X only - avoid any time consuming file locking. Windows was in testing.
Allow dragging Docked Window tabs to correct their order.
Flag button is context menu, Gamelist Save is chosen tools-export, Find button removed use input Find entrybox
Spell-checking are now able to remove GM, IM, FM, CM, WGM prefixes from player names.
Doing player-name replacements, show the amount of fail caused by age/date considerations.
Add user-configurable init commands.
Board size slider has become a menu.
Game Offers pack over buttons turning it into less crowded, use escape/button-2 to cancel.
New find entrybox to locate the console.
Remove Clear button as getting crowded.
Remove the never used big clocks.
Add start, end sounds and minor sound fixes - though still buggy.
Dont save FICS aborted games.
Disable engines when playing a FICS game.
Make scoreToMate be more effective and faster, which stops occasional incorrect Mate-in-N lines arriving, and increases results at near-mate positions.
Make the Annotation config window fit on small displays.
Stop engine at end of annotating 1 game.
Try a whole new approach to Depth-based annotation, which increases results, yet still needs fine-tuning.
Spanish translation update from Igor Sosa Mayor.
Polish translation update from Adam Umiastowski.
Right-clicking toolbar Game-Save icon quick saves game.
Sound devices is now selected; mainly great for Linux systems
Dont insert newlines into PGN copied to text Some web PGN browsers dont help newlines following movenum. eg 10.
Remove tree status bar. Same info avail in switcher and tree text widget.
Booktuning nextmove has become highlighted just like Book, and padding has become tweaked a little.
Remove the annoying from myPlayerNames.
When saving PGN to launch, disable translating pieces. Export to PGN is already this way.
MSWindows - Board keyboard bindings are were losing your way after Variation window popup is dismissed.
Some tooltip refinements, including removing tooltips with board update mask tooltips were erroneously persistent.
Tablebase window: Results Board wasn't getting packed has become below Results Frame. Change the damn awful red, update help, give tbWin the widest paned window.
With wish8.6, we cant close undocked windows having a Close button. Fix
Correctly handle plain text crosstables.
Gamelist context menu right-click. Less button crowding
Annotation improvements: Depth based annotation, and cut-off features
Dock a couple of extra windows graphs, tablebase
Locked Analysis Engines now show the locked position not the significant line, and bug-fix the engine lock, which didnt work effectively
FICS tweaks, including over-riding takeback/abort request dialogs when game ends
Remove some wasted space around FICS, main button bar, as well as other widgets
Bug-fix: When tree is open, gamelist filter operations didnt work effectively
In Export PGN dialog, add a possibility for Space after Move Numbers
Keyboard short-cuts changes. Control-L etc don't open/close, but open/raise
When sorting databases, dont reset filter and don't forget current game/gamestate
Change a few field orders within the gamelist, remember field widths, and take off the icon context menus on the switcher middle click now toggles show/hide the database icons
Computer Tournament: add Engine Scores as comments option, making some minor global/:: var changes
When diffing twin games, ignore newlines inside the comments, that will make diffing impossible
Bookmarks: add a couple of key bindings delete/up/down, and shuffle the gamelist bookmark button up one row
Translation framework updates. Overhaul Dutch translation, and take broken Russian one
Convert braces, to, when exporting PGN comments against PGN standard. Also tweak various PGN help topics
Make an undo point with Setup Board, and disable undo for Trial mode
Window Docking feature - Different windows are docked/restored than Scid. Five layout slots with three custom layouts. Bug-fixes. F11 for fullscreen. Tcl-8.6.0 can have issues. Selectable Ttk themes also for Gamelist
Windows includes a MSVC makefile and includes Stockfish 2.31 JA legacy build
Text Find widgets in help, crosstable, engine logs
Game Save dialog remembers any custom tags you add to a sport, causing them to easy to recall
PGN Figurines now display in bold, and also a different font, if applicable from Gregor
FICS context menu, game offers now show details, and premove
Allow the Name editor to glob for Site, Event and Round fields however, not for All Games, too dangerous when utilised by mistake
Gamelist button rows might be hidden by right-clicking their email list, and it has a sport save icon
When annotating the score on blunders, show the primary score first, var second eg: 1.002.50
Crosstable: handle games with annually-only date differently for crosstable purposes Instead of/-3 months, match any games inside calender year
New windows Phalanx build. It increases results under win7, but has analysis polling issues
Custom background images jpegs, gifs and pngs
Save game: give the use of prev game tags for existing games. This allows easy addition with the same tags to consecutive existing games
Add a patch for Chess960 support from Ben Hague. Unfinished
UCI: properly handle UCI buttons. Previously these people were invoked at each engine restart
Super quick engine infos can occur before Scids PV is inited properly. So we've to default to PV 1
Fix up minor bugs about castling moves OO, O-O, O-O-O
Fix up Xboard time/move command order. Xboard engines should behave much better
Copy and Paste text from disabled OSX text widgets engines, help, gameinfo
Work arounds for wish 8.5.12 and 8.5.8 issues
Analysis logs can badly break autoscroll, so use normal frames and scrollbars
Handle PGN parsing of unspecified promotions b8 becomes b8Q, for eg
Tablebases: tidy up config, main window and help items
FICs: Add an Abort button. Other minor fixes
Serious Game overhaul though continues to have minor issues Add pause, resume features and mate, game drawn dialogs
Analysis: View engine logs from the inside of Scid, which enable it to also disable logging
Analysis don't word wraps, and uses fixed font
Include updates to SCIDs spellchk.c, raising the ELO add-ratings feature
Update file to Jan 2012, and can include with windows
New feature: Search-Filter to Last Move. All filter games will load in the last move end of game.
Analysis: Revert Lock engine changes. Previously, lock engine would also start Trial Mode
Importing PGN, make sure that Promotion Moves are of sufficient length otherwise can segfault
Document CCRL pgn round name problem, and handle errors better when Name limits hit
Gamelist: To display unusual characters, become unicode before displaying games
Book: Only carry out the second book move lookup if we now have too. slight performance boost
Hungarian, Swedish and Potugese Spanish were broken if Piece translation enabled which has been default. Fixed
Computer Tournament: Improvements for both Xboard and UCI engines, and implement the 50 move draw rule
Annotation improvements, and it has become possible to attain All moves while only annotating Blunders.
Read-Only context menu towards the Database Switcher, and Read-Only bases are greyed out
Phalanx tacgame bug-fixes play brainy, preventing after the correct quantity of time
When handling Import PGN errors, show the sport numbers and also the line in file
Catch an unpleasant wish8.5.10 bug with all the gamelist Wish-8.5.10 should be ignored
Bind Control-Tab to change to next base, and Control-quoteleft to interchange to clipbase
Analysis widget: small speed improvements, icon changes and bug-fixes
Update FICs, PGN and Menu language translations
Manual adjudication buttons, along with a Restart button
Typing OO castles previously only OK, OQ
Annotation: Dont add nags when annotating score. Dont repeat previous nag if annotating all moves
Improve./configure and Makefile, and CC FLAGS are propagated to every one targets
Restrict Game List sort to valid columns, and convey a confirm sort widget for bases 200000 games
Make an OS X app having a working ; version of Tcl thanks Gilles
Show Progressbar for loading bases having a dot. within their name
If Scid crashes, Game List could possibly be left with zero size
When addAnalysisVariation fails as a result of bad moves, dont move back N moves
Opening Book and Book Tuning overhaul - allow two books to get opened with side-by-side sorting, as well as other interface improvements
Graph changes - remember widget settings, change coloursdot size, fix up half-move bug and also a title misallignment, add 2010 decade
ECO Browser changes - add update or more buttons, when hitting Start ECO open browser at top level, make statistics more readable
Icons - take away the large gameinfo and togglemenu buttons, put in a comment editor icon on the toolbar and tidy up various icons
For OS X esp. single button mice - bind to context menu for main window and pgn window
Add Read-only button to maintenance window.
When using - fast, perform fast database opens also. Otherwise, update the progressbar showing Calculating name frequenciestodo?
Ubuntu 11 have put somewhere stupid. Update configure script
On Macs, dont placed the window at surface of screen, since it's then stuck under the leading menubar
Fix up file loading and bookmarks of DBs with dots. inside their name
Gamelist can perform logical ANDs inside search widget using, you need to include the date
FICs improvements, including a ping feature to show network health nix only, and player communications are saved as PGN comments
New Toolbar buttons: Load First Game, Load Last Game
Simplify the Bestgames Widget: Remove the PGN pane, nice-ify the widget, and enable graph as well as widgets to consider size
Other SCID C changes from Gerd and Fulvio, including Dont decode games when copying games
When pasting FEN directly, perform castling sanity check
Bugfix: When user starts scidvspc for your first time, clipbase is left closed
Browser widget carries a nicer button bar, and windows wheel-mouse bindings
Revert PlayerInfo to old format, but convey a Won Drawn Lost header
Include tree and mask improvements from Scid excepting Fulvios delayed tree code, containing issues
Make analysis widget info properly hideable, and tweak buttons
A several Mac fixes, such as broken gamelist widget bad!
Restructure game info widget - Player names will be more prominent, Length field added, Colors made consistent
Quite several FICs tweaks, including new help pages and attack fixes
Tree widget improvements: next move is highlighted, main filter is actually independant of Tree filter, wheel mouse bindings
Tactics feature fixed up: Renamed Puzzle, and Problem Solutions is now able to browsed in-game
Splash widget changes, and take off pop-up for missing Bases and Book directories
Columns now sort in directions, with arrow depicting direction
Fix occasionaly downside to erroneously selecting squares, then will certainly reselect them
RobboLito yet others? had uppercase piece promotion which occasionally broke
Database Switcher changes, including new icons
The Gamelist widget has become rewritten to utilize huge databases. Other additional features include a case insensitive search, deleted merchandise is greyed out, and theres a Compact button to empty trash with
Add a history colour option that pertains to many text widgets, including gameinfo, pgn window and help window
Restructured the analysis widgets, putting toolbar on the top, tiny board at bottom, tweaking toolbar icons and reparenting analysis died error dialog
Update the novel and book-tuning windows untested, from SCID
Add a different logo, and many wm title tweaks
Allow xboard lowercase promotion moves eg while g7g8Q always worked, g7g8q previously failed
All analysis windows are now able to use annotation, and autoplay feature
When utilizing the setup board widget, execute a sanity check in regards to the FENs castling field
Some minor version fixes anticipating tcl8.6
Allow databses to own. within their name
Fix for overflow unapplied?, untested
Stevenaaus email is often a uni graduate in math and computer science, who programs like a hobby in tcl/tk, bash and C. He lives and works in rural australia.
tar - xzf cd scidvspc - 4.16./configure sudo make install scid
The configuration files, for example the chess engine list, are kept in the Scid vs PC binconfig directory, and could be copied over from old versions to create upgrading easier. On Windows 7, these files are mirrored in C:UsersUSERNAMEAppDataLocalVirtualStoreProgram Files Scid vs PC
Usual Help updates, including put in a help button for your NAG window and Correspondence Chess /Xfccemail help update.