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file name: Call of Duty: United Offensive GAME PATCH v.1.5
date added: Friday, December 17, 2004
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Added allowjeeps and allowtanks to svmapRotation functionality. For example, svmapRotation allowjeeps 0 allowtanks 1 map mpfoy allowjeeps 1 allowtanks 0 map mpkursk would setup the server to ensure that only tanks can be found in mpfoy, and simply jeeps can be in mpkursk.
Added capacity to execute map and gametype specific config files. When a map is loaded for the server, a config called will be executed automatically, whether it exists. If it doesnt exist, then it will probably be ignored. Eg. will likely be automatically run when mpfoy begins in Domination mode.
Can specify a config file to complete within the svmapRotation command. For example, svmapRotation exec map mpfoy exec mapkursk. Note: this will override the and forestall that config from being executed.
Added cvar setting for jeep/tank availability. These cvars are: scrallowjeeps and scrallowtanks. For example, set scrallowjeeps 0; set scrallowtanks 0 can cause all vehicles to get disabled. The values presented to these cvars can also be found as a server browser filter setting. Clients might search for games without vehicles present using filter settings which are now available around the Join Server screen. These settings can also be found in the menu when creating server.
Adjusted default/RATE to 25000 Cable/DSL. Modem and ISDN users will have to reset their Data Rate settings for the Multiplayer Options menu.
Added gvehicleBurnTime cvar for vehicles, to change the time spent burning before they explode. Time is expressed in seconds and also the default value is 10.
Added scrvehiclespawnlimit cvar, to limit frequent a vehicle can respawn, before it disappears completely.
Adjusted blast radius on vehicles.
Restricted turret rotation rate on tanks, so it will be independent of body rotation.
Vehicle collisions with players now obey friendly fire rules.
Deployed LMG now respects all collision boundaries.
Cannot plant/disarm bomb in Search Destroy while deployed with LMG.
Filtered player server count now shown during server refresh in browser screen.
Server map rotation continues without clients being connected on Domination, Capture the Flag, and Base Assault.
Increased MAXCVARS to 2048, from 1024.
Default comhunkmegs is raised automatically to a higher setting above 128MB when the user has more RAM.
Player bound vsays now operate in all gametypes. To use this feature, bind any answer to vsay X Y, where X and Y include the corresponding numbers around the Voicechat menu. For example: bind z vsay 2 7 would bind the Z to Smoke out.
Improved collision and textures on mprhinevalley.
Added multiple exits from spawn buildings on mprhinevalley.
Improved spawn points on mpsicily.
Added capability to disable announcer voices. This option is found under Multiplayer Options and uses the cgAnnouncerSounds cvar to toggle the alternative.
The flamethrower weapon is now more powerful. It is now quite dangerous. NOTE: Flames is now able to damage the consumer of the flamethrower.
Corrected an exhibit issue when server admins adjusted the scrbasbasehealth cvar.
Adjusted compass ranges when switching between maps.
Optimized portals on mpcassino, mpuostanjel, mpitaly, mpkharkov, mpponyri, and mpsicily.
Placed additional LMG mount points in mpuostanjel.
Corrected an exploit where players had the ability to walk around underneath most maps.
Players with recently jumped to a tank must wait briefly before exiting the tank again.
The Team Balance feature can wait until a farmer is dead before switching him on the other side during Capture the Flag games. This prevents players in possession on the flag from being accidentally swapped towards the other team.
Integrates features on the Call of Dutytm 1.5 Patch. See below for 1.5 details
Players in HQ, RE, SD, TDM, and BEL games is now able to call timeouts. To call a timeout, use matchtimeout within the console. To end a timeout happening, use matchtimein. These commands are bindable. Note to mod-makers: so as to allow your players to call timeouts, the squad have to belong to some team. ex: Allies/Axis.
All time measurements come in milliseconds.
1. gtimeoutsAllowed - The variety of timeouts allowed per side.
2. gtimeoutLength - The length of each timeout.
3. gtimeoutRecovery - The length in the preparation period which occurs from a time-in is referred to as, or from a timeout expires. This recovery period is needed to alert all players that play is getting ready to begin.
4. gtimeoutBank - The total amount of your time a team can spend in timeout.
1. uitimeoutsAllowed - Contains the value from the servers gtimeoutsAllowed cvar.
2. uitimeoutLength - Contains the value on the servers gtimeoutLength cvar.
3. uitimeoutRecovery - Contains the value on the servers gtimeoutRecovery cvar.
4. uitimeoutBank - Contains the value from the servers gtimeoutBank cvar.
Client console lock- Servers are now able to opt to disable a clients access to your console by setting svdisableClientConsole to just one. Mod creators should reference the Decimal Type Field information under Scripting and Mods support.
Added gdeadChat - This server setting gives admins the power to allow dead players to dicuss with live players. Set this cvar one to enable dead chatting.
Added extra vote options - Players can vote to alter the killcam, draw friendly icons, and friendly fire settings. These avoid the use of new cvars, rather they furnish players the chance to alter existing ones: scrkillcam, scrdrawfriend, and scrfriendlyfire.
Voting cvars for many vote options - Allows server admins to make a decision which voting options their potential customers have usage of. Set the cvar one if you want to permit players votes on that option. New Cvars: gallowVoteKick, gallowVoteMap, gallowVoteMapRestart, gallowVoteMapRotate, gallowVoteTempBanUser, gallowVoteTypeMap, gallowVoteDrawFriend, gallowVoteFriendlyFire, and gallowVoteKillCam.
TDM scoring- Added a solution to have killing teammates or committing suicide in a TDM game slow up the teams score along with the individuals. This option is controlled using a cvar scrteamkillpenalty and defaults to 0, which is the original scoring method.
Private clients - The server browser now accurately displays the complete number of clients with a server-regardless of whether a lot of them are private clients. The volume of open private client slots isn't displayed. Instead, whenever a private client slot is filled, the perceived max clients value raises.
Improved portal seams through the entire game.
Corrected an exploit that caused some servers to close down unexpectedly.
The file now records and formats all the properly in games more than 999 minutes.
scrfriendlyfire, scrkillcam, and scrdrawfriend at the moment are read only cvars and need to get setup within a config file just before running a server. These cvars might be changed in-game with the voting system provided voting is enabled.
IMPORTANT NOTE: Several features with the 1.5 Call of Dutytm patch are intended for makers of end-user mods or allow compatibility with certain mod features. Most with the items the following will only function properly with scripting support from your mod.
Added Squad chat - Players is now able to be used on squads from script. In script, set the variable to one from the squad values: free, squadalpha or squadbravo. The default setting is free of charge. There is a fresh console command, that enables players to send out a message to simply their squad mates. In the console, type saysquad. If the player is in the squad, his message is going to be sent to all his squad mates. If he is not inside a squad, the message will likely be sent to all of his teammates. Finally, if he is not on the team, it will probably be sent to everyone. To bind this functionality into a key, use bind key messagesquad.
Added Script command for player speed The maxspeed script command sets a players speed before stance modifiers. If this feature just sits there, the experience functions as normal.
Decimal Type Fields added - Menus can be tweaked to make up for the loss in console access when utilizing svdisableclientconsole. Print float values by making use of ITEMTYPEDECIMALFIELD within the menu files. Pair inside the decimal field using the cvar/itemdef you intend to set and ensure that, from the decimal fields itemdef, there exists a cvarfloat defining the fields permitted numerical range.
Added Autodemo - The autodemo capability is made up of two script commands: autodemostart and autodemostop. These commands really should be placed in as well as the syntax from the command is: player autodemostart;. To enable the autodemo capability for the server, set gautodemo to just one. To force suer to accept the autodemo command, set cgautodemo to at least one. Autodemos has to be enabled for the server in order for your clients setting to matter-if gautodemo is determined to 0, clients will never receive the command.
Added Autoscreenshot - The autoscreenshot capability relies with a script command: autoscreenshot. This command needs to be placed in and also the syntax with the command is that this: player autoscreenshot;. To enable the autoscreenshot capability about the server, set gautoscreenshot to just one. To force complaintant to accept the autoscreenshot command, set cgautoscreenshot to a single. Autoscreenshots need to be enabled around the server in order for your clients setting to matter-if gautoscreenshot is scheduled to 0, clients won't receive the command.
Added a whole new demo go forward command - jumptodemoend.
Added getstance - A script command which returns which stance a farmer is in: stance self getstance; Returned values are going to be stand, crouch, or prone.
Call of Duty: United Offensive PC - GAME MOD Call of Duty: Battlefront v.1.1 - 336.8 MB
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Call of Duty: United Offensive v1.51 Patch
The 1.5.1 patch for Call of Duty: United Offensive includes new commands for enhancing scripting, mods and tournament support, decreased CPU utilization on maps containing vehicles, and optimizations and improvements for single and multiplayer maps along with gameplay updates all for Windows. Turn Dead Island to a true zombie apocalypse and prepare to deal with over 100x more zombies, including enough ammo you'll want to fight them off.
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Call of Duty UO v1.5 Patch CALL OF DUTYРІ UNITED OFFENSIVEРІ 1.51 PATCH README Last Updated: 2004-12-10 INTRODUCTION IMPORTANT NOTES This document details numerous additions, fixes, and changes to Call of DutyРІ United OffensiveРІ inside 1.51 patch. IMPORTANT NOTE: Use
This upgrades Call of Duty United Offensive to v1.5.
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Call of Duty UO v1.5 Patch CALL OF DUTY UNITED OFFENSIVE 1.51 PATCH README Last Updated: 2004-12-10 INTRODUCTION IMPORTANT NOTES This document details numerous additions, fixes, and changes to Call of Duty United Offensive inside the 1.51 patch. IMPORTANT NOTE: Use
This upgrades Call of Duty United Offensive to v1.5.
ANSWERING THE SURVEY QUESTION BELOW.
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The best serving of gaming culture, since 2001. Whether youre in search of news, reviews, walkthroughs, or even the biggest assortment of PC gaming files around the planet, Game Front has you covered. We also make no illusions about gaming: its supposed to get fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!
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Not everyone will survive. The Reapers have arrived and taken over Earth, its now as much as Shepard and each of galactic civilization to adopt Earth back.
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Gamepires fast-paced addictive combat racing game for your PC happens to be in beta. Give the overall game and one of the deadly cars an evaluation drive giving it trying.
Not everyone will survive. The Reapers have arrived and taken over Earth, its now around Shepard as well as galactic civilization to consider Earth back.
Get ready to get a revolution in tower defense. Defend the solar system by sending satellites into orbit around planets, moons and space stations.
Starfarer can be a sandbox style space role-playing game. Fly around along with your customizable fleet, explore, build, blow stuff up and advance your character.
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Depending for the naming rules in whichever COD game I am playing I go by Drgon or Dragon. I am a member in the LW! Lets War! clan with a ton of great guys plus some girls inside it and supports the best COD:UO server around. I have been playing all on the games inside the COD franchise around the PC since weekly after the original Call of Duty released back October of 2003. I still predominately play Call of Duty: United Offensive but I also relish a little bit of Call of Duty 4:Modern Warfare as well as a little a little Call of Duty: World at War mainly hosting Zombies occasionally. To me there hasnt been a COD title yet which has beat the awesome hands per hour of COD:UO CTF matches; especially CTF matches around the LW! server using the Merciless Mod and further changes. COD4 COD:WAW have great looks even so the actual gameplay just doesnt compare. Although I do play many other games for your single player content I am a person that gets situated inside a multiplayer game and stays there for the while.
Overview: Updates Call of Duty to version 1.5.
Release Date: December 9th, 2004
Please view the included ReadMe file within the download for full patch release notes.
After installation your game should indicate a version amount of 1.5 for the main menu.
If you might be reinstalling COD this is actually the only patch that you should update the game on the latest version.
You should restart your laptop after patch installation to ensure the registry gets updated correctly.
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Call of Duty: United Offensive v1.51 Patch
Call of Duty: United Offensive v1.51 Patch
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Call of Duty: United Offensive allows players to notice the thrills of combat and also the tension with the battlefield while experiencing unique moments on the World War II.
Call of Duty: United Offensive is undoubtedly an expansion pack for that original game that adds to the single player campaigns with the addition of new content and as well introduces new maps for your multiplayer mode.
By making use of this update players will assure that the registered version from the Call of Duty: United Offensive is approximately date and you will benefit in the latest features and gameplay improvements available.
New in Call of Duty: United Offensive Patch 1.51:
Added one new Multiplayer map. This map supports all current game types: mptigertown
Tigertown is really a small farm town found in Normandy, France which is partially destroyed using a heavy artillery attack. The environment is ideal for Search and Destroy because the American Airborne forces push their way the town s hillside to knock your flak88 and Tiger tank heavily guarded with the German Waffen SS. The Allied forces have to attack strategically and gain ground quickly in order to distract the Axis from properly defending their positions. Precision flanking from both sides can be a key factor when overpowering and controlling the city.
Players in HQ, RE, SD, TDM, and BEL games may now call timeouts. To call a timeout, use matchtimeout from the console. To end a timeout beginning, use matchtimein. These commands are bindable. Note to mod-makers: so that you can allow your players to call timeouts, the squad have to belong to your : Allies/Axis.
All time measurements have been in milliseconds.
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The war that changed the entire world rages on, with 13 all-new single-player missions, 11 new multiplayer maps, and even more intense action than previously. Award-winning developer Gray Matter Interactive Studios follows up within the success of Infinity Wards Call of Duty - winner well over 80 Game from the year and 50 Editors Choice Awards worldwide - with Call of Duty: United Offensive. This next chapter inside Call of Duty franchise increases the brands trademark cinematic intensity to new heights craigs list 13 new single-player levels, along with an enhanced multiplayer experience featuring new maps and 3 new modes of play. Players look once again with the eyes of American, British and Russian soldiers, because they are thrust alongside their squad mates into more authentic action across Fortress Europes most historic battlefields - these times with new weather and pyrotechnic effects, character abilities for instance sprinting and cooking-off grenades, and weapons including flamethrowers
115.88mb 121, 506, 946 bytes 1, 449 1 today Download the 2013 version in the first expansion pack of the COD series for the Call Of Duty 1.
so exactly how are these claims any different as opposed to original one?
Bugs fixed. And some difficulties with peepholes. And because that it was modyfied this coming year.
The author with this download told me it absolutely was the download. But if you've got download already the event. This acts like a patch.
Do you play multiplayer cod uo?
yeah it will be the 1.5 patch for cod uo XD
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