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after effects cs4 tutorial pdf download adobe photoshop cs6 extended free download full version for windows 8 bitdefender total security 2009 keygen download avast antivirus 2014 license file free download 2015 CBS Interactive Inc. Combining the functions of hit games Dune II and Civilization, this tactic adventure turns out to be one on the more challenging and graphically advanced weve observed in some time. We were floored with the programs highly detailed graphics, dependant on an isometric, two-dimensional design, which presents a whole lot of medieval warfare where you can practically glance at the gritty action. Even when in comparison to more contemporary graphics, the games soldiers and weapons, this system environment, and particularly the interface elements will satisfy players. The interface is user-friendly and features a good amount of options, including a great control system. Each on the 13 nations linked to Age of Empires II have their own strategic advantages within the others, and quite a few units constructed on a ro-sham-bo strategy. The game includes historical scenarios along with skirmish modes and multiplayer options. The games collection of music adds a proper tension for the gameplay, plus in a nice touch, the warriors of nations speak of their native languages. Overall, we cant wait to acquire our battle gear on again. Any fan of historic action games who hasnt yet experienced Age of Empires must be sure to a minimum of download this demo version. From Microsoft Game Studios: Age of Empires II: The Age of Kings would be the sequel to your award-winning, best-selling, real-time strategy game Age of Empires. Age of Empires II spans lots of years, on the fall of Rome over the Middle Ages. In it, players lead among 13 civilizations into greatness. The game keeps the epic scope of Age of Empires gameplay while evolving the combat and economic features. Hopefully it will likely be a delight to try out. I havent even gotten to experiment with it yet because I have been tidying up the mess it made on my small computer. I would prefer just paid 10 at walmart to the game instead. installed 4 other malware programs. malwarebytes grabbed 37 malware files as i installed game. also many my setting where changed in this little laptop by malware e.x browser webpage. do not download. Cnet has to clean up or remove this download quick Unknown, havent opened the installer file. When I downloaded the bingo, PRIOR to running the AOE 2 installer, a course called Quickshare installed in this little PC. Im always vigilant about refusing the add-ons that could ultimately invade my privacy, and I know I did not want to have the offer installed. If you download this, hear, and download a superb installer first. I uninstalled Quickshare, and hopefully ASC got everything. It really tics me off when this occurs. Shame you, Quickshare developers! Shame for you, CNET! Best strategy game of all times, plus the one containing withstood time Best strategy game of all times, along with the one containing withstood time 5 stars! Best strategy game of all times, plus the one which has withstood time you may run a great game with poor computer like Pentium IV. This game contain knowledge like history. Dont worry there are many free downloads for fullversion available. Downlads and however, not terribly well. Great game. I played it for just two years. Graphics are outdated, in case you try playing it on Win 7 they are going to look more serious. But begin to see the fix below. This works to the FULL game, I assume it's going to work for your Demo offered here. What follows would be the official word from Microsoft on how to try out this game with Win 7. I certainly definitely makes the graphics more acceptable. Simply shut off Windows Explorer not Internet Explorer after starting the experience. Then, Alt-tab in the agem. Of course, after playing use Task Manager to convert Exporer back on again. Create a load file to perform the above available for you. 1. Open your text exitor - - eg Notepad. Do not use Word! 2. Enter the following into Notepad: 3. Save the file within the same folder where AoE II is C:Program FilesMicrosoft GamesAge of Empires II. 4. Save the file as - - or whatever you wish provided that it ends rather than the Now you may play the action any time you'll want, it can automatically switch off Explorer as you play the action, and may turn it back on to suit your needs when you're finished. Just should you dont know what goes on when you shut down Explorer, remember that it removes your desktop icons etc. So you screen will appear blank. However, in the event you screw up-not to be concerned, just reboot and all sorts of will be well. My favourite game, got s history interesting. bought mafia wars ago, but for the disc it truly is AGE OF MYTHOLOGY. And I recalled Age of Empires II is often a different one. Great game, but name error. XDD You are logged in as. Please submit your review for Age of Empires II: The Age of Kings 2. One-line summary: 10 characters minimum Count: 0 of 55 characters 3. Pros: 10 characters minimum Count: 0 of merely one, 000 characters 4. Cons: 10 characters minimum Count: 0 of a, 000 characters 5. Summary: optional Count: 0 of a, 500 characters The posting of advertisements, profanity, or personal attacks is prohibited. Note that your particular submission might not exactly appear immediately on our site. Since youve already submitted an overview for the product, this submission will likely be added being an update on your original review. The posting of advertisements, profanity, or personal attacks is prohibited. Note that a submission would possibly not appear immediately on our site. Summary: 0 of merely one, 000 characters The posting of advertisements, profanity, or personal attacks is prohibited. Note that your particular submission might not appear immediately on our site. Add your individual message: 0 of a, 000 characters If you suspect this comment is offensive or violates the CNETs Site Terms of Use, it is possible to report it below this can not automatically take off the comment. Once reported, our staff will probably be notified along with the comment are going to be reviewed. Illegal activities: Promote cracked software, and other illegal content Your message is reported and can be reviewed by our staff. Pentium-166, Windows 95/98/NT 4.0 with Service Pack 5, 32MB RAM, 2MB of VRAM Build an empire to wage war in ancient Roman times. Add new cars and new scenery to Vice City. Get driving and own the streets from dusk til dawn. Give Tommy Vercetti a brand new wardrobe. Build everything else you can imagine with blocks. Update The Sims 3 to v1.6.6.002002. Add new features on your Red Alert 2 game. Rebuild your empire in this particular hilarious strategy game. Advance a whole civilization in this tactic game. Put characters in awkward poses, you could make your own wheeled Play because the British or Spanish in New England or Texas. Play GTA:Vice City online or via LAN connection. CBS Interactive Inc. All rights reserved. MMXII CBS Interactive Inc. Please describe the situation you have on this software. This information is going to be sent to our editors for review. Please pick a feedback type. Please enter an explanation. Thank you for submitting a challenge report! The Download team is focused on providing you with accurate software information. Every so frequently a game happens that manifests itself like a reviewers delight. Far more the exception as opposed to rule, this happy event occurs excessively seldom in reality considering the tremendous amount of computer games released month after month circa 1999. This might be expected, though not excused, due towards the complexity inherent in most new titles since the limits pc gaming technology expand in ever widening increments. Who can blame the designers for looking to take advantage of every new possibility because they forge games with increased and more capabilities and scramble to put their products together with the latest enhancements and technology of game design? Unfortunately, on this increased capability comes the logical downside, a required evil of modern-day gaming - - the obligatory patch or patches that soon follow within the heels in the original game release, usually fed by fan feedback through on-line forums, e-mails, news groups and the like. In light of the discouraging and dismaying trend, the discharge of a RTS game freed from any major problems can be a significant event. This brings me back towards the subject in this review, Age of Empires II: The Age of Kings, a casino game that incorporates the very best features in the real-time strategy genre and seems to avoid the numerous pitfalls very often lessen a gamers experience. While not perfect, AOEII contains no sharp-stick-in-the-eye game busters or fatal flaws that suddenly leap at you after hours of play. The designers have fixed many major complaints levied with the original Age of Empires and, a single fell swoop, have improved the merchandise immensely while incorporating significant features in the majority of aspects of gameplay. In effect, any faults AOEII could have are niggling at best and dont critically get a new intense and absorbing qualities on this real-time strategy success. For people that like historically based strategy games, check out Age of Empires II. Even the on-screen images of similar forms of units may occasionally be challenging to discern especially inside the furious heat of huge battles, the designers have an overabundance than made-up for it in a number of ways. The 13 civilizations are typically recognizable as a result of factors that are included with distinctive cultural philosophies both in political and military areas, the flavour of realistic language indigenous to every single race that, while somewhat limited in scope, remains very influential in developing an era-enhancing atmosphere and proprietary architecture that evolves through the various ages. Regardless ones civilization you choose to learn, each will exhibit traits, weaponry and research proclivities according to the historical record. One highlight of the action there are many, features buildings which can be upgraded pursuant to advancement with the four ages: Dark, Feudal, Castle and Imperial. These structures, shown amazingly to scale with astounding details, eventually build to magnificent showcases that dazzle the interest. Individual units a huge number exist might be periodically upgraded also along together with the effectiveness of purpose which is why they serve. Level headed and decisive treating requirements, resources, research and goals are crucial in AOEII:AOK and will seem daunting at times from the flurry of real-time activity. To help novices conquer the educational curve necessary in the overall game, a shorter campaign-based tutorial is provided that guides William Wallace through his efforts to thwart the British troops of Henry Longshanks when they try to bully the Scots into submission. Additionally, the manual contains a comprehensive tips page for freshies not familiar or informed about real-time strategy games. The actual movement of the forces on-screen couldnt be simpler, especially with all the point-and-click interface and shortcut keys that, once learned, make manipulation in the many areas of gameplay a piece of cake. The selection technique of grouping like units together could be challenging but isnt, due towards the intelligent visual depiction of groups that provide a fast winnowing-out process. In fact, several methods are supplied for selecting individual units likewise and establishing a rallying point a flag that is usually situated almost anyplace on the sport map. Speaking of grouping units together, the introduction towards the game of your central bell-ringing option on the town hall is enormously helpful. With this handy tool, you may call people away from their daily jobs to garrison buildings or locations so as to fend off surprise attacks, particularly if your military could possibly be away through the town. You can gather the masses to conduct group healing, position them for protection safety in numbers or generally take stock of your respective population. Once the crisis has died, an easy second bell-ring sends them all time for work automatically. The technology tree in Age of Empires II: The Age of Kings, without as exhaustive as being the one in Civilization, continues to be formidable and wont likely disappoint anyone linked to a specific campaign or scenario. The game has an marvelous fold-out reference chart which has an incredible volume of information and it is nearly priceless just as one aid to checking possible advancements through the individual 13 civilizations. The chart unfolds to four panels, each filled back and front with indispensable data regarding each civilizations specific attributes. Included are unique units, the Persian war elephant and Viking berserkers and specific bonus awards stuck just using culture-based historical characteristics in the race, the Chinese get a significant bonus for farming even though the Turks gunpowder units train 20% faster than their counterparts. Unit weaknesses and strengths are covered with each showing the most effective response unit to work with against specific attacking units, the top counterattack unit along with a clear indication that units aren't appropriate for your specific skirmish. The major units addressed inside the chart are archers, infantry, siege, ships, cavalry and monks. New units introduced in AOEII:AOK are depicted in red within the chart, thus providing a straightforward reference and comparison for anyone familiar together with the original. One side from the four-panel fold out is devoted exclusively to your color-coded technology tree that spans some possible ages and shows tie-ins and cross-links regarding buildings, technology and units. Another color-coded matrix shows buildings, units and technologies not common to all civilizations along with each style of civilization as well as the age in which it's prominent. These two may seem similar however the manner in which the topic matter is displayed supplies the user an entire perspective on the varying elements. If that werent enough, the manual contains comprehensive charts for each on the 13 civilizations for every single aspect encountered in the overall game while controlling any specific race. The appendix also contains matrix charts showing building attributes economic and military divided by Age, cost, hit points, attack, garrison and range values. Unit attributes are summarized including cost, hit points, attack, armor, range, speed and special abilities. Technologies, separated by specific units, show costs and benefits inherent to every. Actual gameplay proceeds in crisp fashion with short amount of time for boredom setting in. Once every one of the keyboard shortcuts are mastered, the pace is usually very quick and on-screen activities expand at an easy rate. Keeping up with this particular activity is considered one of the many challenges supplied by this real-time strategy game. Fortunately, the designers have added some features to aid the player overcome this potentially daunting problem. These include the aforementioned town hall bell, an AI that minimizes the number of micro-management required during large-scale battles, gathering points and also a find-idle-villager button that enables quick identification of workers who're currently non-productive. Militarily, the action introduces the heretofore missing choice of formation types and stances. You can configure your troops to build in line, box, staggered, flank or horde formations but the most effective new option with this area would be the availability of combat stance, more readily identified as disposition. Assigning your forces to adopt either aggressive or defensive posturing becomes an important part of battle strategy and tactics just as the orders to only stand your ground or otherwise attack. Age of Empires II: The Age of Kings provides every opportunity to experiment with the form of game you want. There are four main campaign games dedicated to Joan of Arc, Genghis Khan, Saladin or Frederick Barbarossa, each that has a handful of linked historically-based scenarios that need to be played and won in linear fashion to advance. Quite possibly the most effective feature, though, would be the random map game where no scenario is ever a similar. Nearly every element of gameplay is adjustable including quantity of players, civilizations to be played with, map type and size, population limits, starting resource availability, which Age to start in and victory conditions! The fun doesnt hang on a minute however. You can choose to learn the single- or multi-player version in the Regicide Game which consists of survival-at-all-costs motif where your king need to be the only surviving royalty and where special rules are made in to alter the results of certain technologies, thus developing a very different style of game. Equally intense may be the Death Match game with specific rules and it is fight to your death scenario. The game has various victory problems that can totally customize the way you need to experience. The most common could be the Conquest mode where defeat within your opponents requires meeting specific criteria, not merely eliminating them. Another option is to experience a game wherein the winner would be the first player who builds a Wonder on the World inside specific Age required! And yet another innovative victory option requires becoming the 1st player to accumulate all with the relics inside a certain age - - but using a twist. Once a civilization has possession of every one of the relics, a countdown clock commences that permits the other civilizations a set number of time to wrest a relic away through the controlling civilization, thus terminating the countdown clock. Other sorts of play can be obtained such as victory being awarded on the civilization which has the highest point score whenever a set level of time has elapsed or maybe a victory predicated on reaching a pre-determined score, without cut-off dates. Multi-player action is accommodated by way of a LAN and the Internet nearly 8 players or via a modem or serial connection two players. As within the single player games, multi-player action in Age of Empires II supplies a ton of adjustable game parameters. The fact that the experience contains a campaign/scenario creator and editor module is simply pure icing with this cake. Not only can you design your personal campaigns and/or scenarios, you may create computer player scripts which basically provide the computer instructions in order to handle specific game elements for example AI behavior and building parameters. These new edited or created scenarios and campaigns could be made available or traded with game fans for the Internet, thus providing much more replay value past the random map generator. Ive barely touched around the incredible volume of detail found in Age of Empires II: The Age of Kings. The possibilities in this real-time strategy game seem nearly endless and yes it definitely is in my short list of private game with the year nominees. If the music and sound isnt spectacular which it is just not, its my that most strategy gamers will focus within the games stellar gameplay and forgive any minor shortcomings, the largest which often is possibly the lack of an zoom or map rotation feature. Graphics: Only held back from the similarity of some units inside the earlier phases of the experience. Otherwise, a beautifully rendered world with stunning architectures that evolve dramatically through the entire four ages of the sport. Sound: Most with this rating is due for the wonderful sound effects-the clanking of armor, the brash sound of blade on blade, the synchronicity of battle sounds as armies meet armies, the day-to-day hum of ordinarily citizens going about their jobs, along with the thoughtful inclusion of race-specific languages and tones. The music neither adds nor detracts significantly through the gaming experience and isnt necessarily attuned with all the on-screen action continually. Enjoyment: They dont come a lot better than this. The designers did a masterful job in combining the top of all previous RTS titles and, in truth, have exceeded expectations by introducing new and fresh ideas that make the experience shine like brightly polished armor. Replay Value: Between Internet downloading of brand new scenarios and campaigns, designing your personal, or while using incredibly diverse random map generator, this really is one game that could remain in my hard drive to get a very long time in the future. 2015 San Pedro Software Inc. Contact:, carried out in 0.002 seconds. Every so frequently a game comes that manifests itself to be a reviewers delight. Far more the exception as opposed to rule, this happy event occurs too seldom used considering the tremendous quantity of computer games released monthly circa 1999. This might be expected, though not excused, due on the complexity inherent in most new titles since the limits pc gaming technology expand in ever widening increments. Who can blame the designers for attempting to take advantage of every new possibility since they forge games with increased and more capabilities and scramble to bring along their products while using latest enhancements and technology of game design? Unfortunately, using this type of increased capability comes the logical downside, a required evil of modern-day gaming - - the obligatory patch or patches that soon follow about the heels from the original game release, usually fed by fan feedback through on-line forums, e-mails, news groups and the like. In light with this discouraging and dismaying trend, the making of a RTS game clear of any major problems is often a significant event. This brings me back towards the subject on this review, Age of Empires II: The Age of Kings, an activity that incorporates the most beneficial features on the real-time strategy genre and is able to avoid the numerous pitfalls that usually lessen a gamers experience. While not perfect, AOEII contains no sharp-stick-in-the-eye game busters or fatal flaws that suddenly leap at you after hours of play. The designers have fixed the vast majority of major complaints levied for the original Age of Empires and, within a fell swoop, have improved this product immensely while incorporating significant features in virtually all aspects of gameplay. In effect, any faults AOEII can have are niggling at best and dont critically get a new intense and absorbing qualities of the real-time strategy success. For people that like historically based strategy games, check out Age of Empires II. Even however the on-screen images of similar forms of units may sometimes be tricky to discern especially within the furious heat of huge battles, the designers acquire more than constructed for it in a number of ways. The 13 civilizations are often recognizable because of factors that are included with distinctive cultural philosophies within political and military areas, the flavour of realistic language indigenous to every single race that, while somewhat limited in scope, remains very influential in developing an era-enhancing atmosphere and proprietary architecture that evolves through the various ages. Regardless which civilization you choose to learn, each will exhibit traits, weaponry and research proclivities according to the historical record. One highlight of the overall game there are many, features buildings which might be upgraded pursuant to advancement from the four ages: Dark, Feudal, Castle and Imperial. These structures, shown amazingly to scale with astounding details, eventually build to magnificent showcases that dazzle a persons vision. Individual units an enormous number exist is usually periodically upgraded too along while using effectiveness of purpose which is why they serve. Level headed and decisive therapy for requirements, resources, research and goals are crucial in AOEII:AOK and may seem daunting at times inside flurry of real-time activity. To help novices conquer the educational curve necessary in the action, a quick campaign-based tutorial is provided that guides William Wallace through his tries to thwart the British troops of Henry Longshanks when they try to bully the Scots into submission. Additionally, the manual contains a complete tips page for newbies not familiar or familiar with real-time strategy games. The actual movement of your respective forces on-screen couldnt be simpler, especially while using point-and-click interface and shortcut keys that, once learned, make manipulation on the many facets of gameplay very simple. The selection procedure for grouping like units together could be hard but isnt, due to your intelligent visual depiction of groups that provide a fast winnowing-out process. In fact, several methods are offered for selecting individual units too and establishing a rallying point a flag that may be situated almost anyplace on the overall game map. Speaking of grouping units together, the introduction towards the game of any central bell-ringing option with the town hall is enormously helpful. With this handy tool, you'll be able to call the people away from their daily jobs to garrison buildings or locations to be able to fend off surprise attacks, specially when your military might be away from your town. You can gather the masses to conduct group healing, position them for protection safety in numbers or generally take stock of the population. Once the crisis has died, an easy second bell-ring will start to send them all back in work automatically. The technology tree in Age of Empires II: The Age of Kings, without as exhaustive because the one in Civilization, continues to be formidable and wont likely disappoint anyone involved with a specific campaign or scenario. The game has a marvelous fold-out reference chart which has an incredible number of information and it is nearly priceless just as one aid to checking possible advancements because of the individual 13 civilizations. The chart unfolds to four panels, each filled front and rear with indispensable data regarding each civilizations specific attributes. Included are unique units, the Persian war elephant and Viking berserkers and specific bonus awards stuck just using culture-based historical characteristics in the race, the Chinese be given a significant bonus for farming as you move the Turks gunpowder units train 20% faster than their counterparts. Unit abilities and failings are covered with each showing the top response unit to make use of against specific attacking units, the top counterattack unit as well as a clear indication ones units will not be appropriate for your specific skirmish. The major units addressed from the chart are archers, infantry, siege, ships, cavalry and monks. New units introduced in AOEII:AOK are depicted in red about the chart, thus providing an uncomplicated reference and comparison for the people familiar using the original. One side on the four-panel fold out is devoted exclusively to some color-coded technology tree that spans a few possible ages and shows tie-ins and cross-links related to buildings, technology and units. Another color-coded matrix shows buildings, units and technologies not common to all civilizations together with each sort of civilization plus the age in which it can be prominent. These two may seem similar nevertheless the manner in which the niche matter is displayed provides user an extensive perspective with the varying elements. If that werent enough, the manual contains comprehensive charts for each from the 13 civilizations for every single aspect encountered in the overall game while controlling any specific race. The appendix also contains matrix charts showing building attributes economic and military separated by Age, cost, hit points, attack, garrison and range values. Unit attributes are summarized you need to include cost, hit points, attack, armor, range, speed and special abilities. Technologies, categorised by specific units, show costs and benefits inherent to every one. Actual gameplay proceeds in crisp fashion with very little time for boredom to create in. Once all of the keyboard shortcuts are mastered, the pace may be very quick and on-screen activities expand at a quick rate. Keeping up using this type of activity is among the many challenges supplied by this real-time strategy game. Fortunately, the designers have added some features to assist the player overcome this potentially daunting problem. These include the aforementioned town hall bell, an AI that minimizes the number of micro-management required during large-scale battles, gathering points along with a find-idle-villager button which allows quick identification of workers who're currently non-productive. Militarily, the action introduces the heretofore missing use of formation types and stances. You can configure your troops to build in line, box, staggered, flank or horde formations but the most beneficial new option within this area would be the availability of combat stance, quicker identified as disposition. Assigning your forces to consider either aggressive or defensive posturing becomes a fundamental portion of battle strategy and tactics just as the orders to only stand your ground or otherwise attack. Age of Empires II: The Age of Kings provides every opportunity to experiment with the form of game you'd like. There are four main campaign games dedicated to Joan of Arc, Genghis Khan, Saladin or Frederick Barbarossa, each using a handful of linked historically-based scenarios that need to be played and won in linear fashion to advance. Quite possibly the very best feature, though, would be the random map game where no scenario is ever a similar. Nearly every element of gameplay is adjustable including volume of players, civilizations to be played with, map type and size, population limits, starting resource availability, which Age to start out in and victory conditions! The fun doesnt hold on there however. You can choose to experiment with the single- or multi-player version in the Regicide Game featuring its survival-at-all-costs motif where your king need to be the only surviving royalty and where special rules are designed in to affect the results of certain technologies, thus making a very different style of game. Equally intense could be the Death Match game with specific rules as well as its fight towards the death scenario. The game has various victory conditions can totally alter the way you need to experiment with. The most common will be the Conquest mode where defeat of one's opponents requires meeting specific criteria, not merely eliminating them. Another option is to experiment with a game wherein the winner will be the first player who builds a Wonder with the World inside specific Age required! And yet another innovative victory option involves becoming the initial player to accumulate all on the relics inside of a certain age - but that has a twist. Once a civilization has possession of every one of the relics, a countdown clock commences that enables the other civilizations a set number of time to wrest a relic away from your controlling civilization, thus terminating the countdown clock. Other sorts of play can be found such as victory being awarded to your civilization which has the highest point score every time a set level of time has elapsed or maybe a victory predicated on reaching a pre-determined score, without deadlines. Multi-player action is accommodated by way of a LAN or Internet as much as 8 players or by having a modem or serial connection two players. As from the single player games, multi-player action in Age of Empires II provides a ton of adjustable game parameters. The fact that the action contains a campaign/scenario creator and editor module is only pure icing with this cake. Not only can you design your own personal campaigns and/or scenarios, you are able to create computer player scripts which basically supply the computer instructions regarding how to handle specific game elements including AI behavior and building parameters. These new edited or created scenarios and campaigns may be made available or traded with game fans within the Internet, thus providing a lot more replay value past the random map generator. Ive barely touched within the incredible quantity of detail available in Age of Empires II: The Age of Kings. The possibilities with this real-time strategy game seem nearly endless also it definitely is in my short list of non-public game with the year nominees. If the music and sound isnt spectacular which it is not, its my personal that most strategy gamers will focus around the games stellar gameplay and forgive any minor shortcomings, the largest ones is possibly the lack of any zoom or map rotation feature. Graphics: Only held back because of the similarity of some units inside earlier phases of the experience. Otherwise, a beautifully rendered world with stunning architectures that evolve dramatically through the four ages of the action. Sound: Most with this rating is due to your wonderful sound effects-the clanking of armor, the brash sound of blade on blade, the synchronicity of battle sounds as armies meet armies, the day-to-day hum of ordinarily citizens going about their jobs, along with the thoughtful inclusion of race-specific languages and tones. The music neither adds nor detracts significantly on the gaming experience and isnt necessarily attuned using the on-screen action all the time. Enjoyment: They dont come superior to this. The designers do a masterful job in combining the very best of all previous RTS titles and, the truth is, have exceeded expectations by introducing new and fresh ideas that make the overall game shine like brightly polished armor. Replay Value: Between Internet downloading of the latest scenarios and campaigns, designing your, or while using incredibly diverse random map generator, that is one game that may remain on my own hard drive for the very long time ahead. 2015 San Pedro Software Inc. Contact:, designed in 0.002 seconds. 2015 CBS Interactive Inc. Challenge yourself using this Age of Empires sequel. Advance a full civilization in this course game. Upgrade Age of Empires II: The Age of Kings to version 2.0a. Challenge veterans and novices to wage war on a tome scale operating-new civilizations. Play because the British or Spanish in New England or Texas. Upgrade your copy of Age of Empires II: The Conquerors Expansion to version 1.0c. Build an empire to wage war in ancient Roman times. Update this live strategy empire building game. The Installer securely delivers software from s servers for a computer. During this process, the Installer may offer other free applications furnished by our partners. All offers are optional: You usually are not required to install any other applications to get the software you selected. A direct download link for the software is available for the product page. Update this realtime strategy game. The Installer securely delivers software from s servers for a computer. During this process, the Installer may offer other free applications furnished by our partners. All offers are optional: You are certainly not required to install any extra applications to take delivery of the software you selected. A direct download link for the software is available within the product page. Upgrade Age of Empires to version 1.0c. This software can be acquired to download in the publisher site. CBS Interactive Inc. All rights reserved. MMXII CBS Interactive Inc. 2015 CBS Interactive Inc. Challenge yourself using this Age of Empires sequel. Challenge veterans and novices to wage war on a legendary scale wonderful-new civilizations. Upgrade your copy of Age of Empires II: The Conquerors Expansion to version 1.0c. Fix minimap trainer issues in Age of Empires II: The Conquerors. This software is obtainable to download in the publisher site. Learn and take part in the Age of Empires II: The Conquerors Expansion. Explore, colonize, and conquer the New World about the go. CBS Interactive Inc. All rights reserved. MMXII CBS Interactive Inc. Comment: Game in Original Jewel Case, with Front and Back Artwork. FREE Upgrade to 1st Class Shipping. Expedited Shipping Also Available. Ships FAST from California WORLDWIDE. IMPORTANT READ: This can be a used PC game, so if the experience contains an integral code that key code is going to be assumed as used. Some key codes may be reused; others might not exactly will need to become obtained again on the game manufacturer. Please do your research prior to you buying to determine whether this item will likely be reusable. This game MAY NOT BE COMPATIBLE with your personal machine operating system. Please check BEFORE BUYING. Thank you. You will require an ancient people by using a 1000 year span, and develop trade, armies and technology to enjoy them to greatness Amass and equip an army like none seen, and employ strategy to ask them to conquer enemies Construct ways of commerce and diplomacy, while discreetly employing intrigue and regicide Command one among 13 civilizations - such as Franks, Japanese, Byzantines, Vikings, Mongols, and Celts Battle alongside heroes with the day - Joan of Arc, William Wallace, Genghis Khan, Saladin, or Barbarossa These products are shipped from and sold by different sellers. Show details This item: Age of Empires 2: Age of Kings - PC by Microsoft Windows 982000Me95NT 24.95 Ships from and sold by Best Game Deals. Ships from and sold by Best Game Deals. This shopping feature continues to load items. In order to navigate out in this carousel please make use of your heading shortcut critical for navigate for the next or previous heading. Age of Empires II, Gold Edition - PC Your cost may be 14.95 as opposed to 24.95 ! Get 10.00 off instantly being a gift card upon approval for your Store Card. Learn more. Age of Empires II: Age of Kings puts you in control of an powerful ancient civilization and challenges you to definitely become the dominant power! Use the Map Editor to design your campaigns See if you'll be able to conquer a worthy opponent online! Age of Empires 2 spans 1, 000 years, on the fall of Rome from the Middle Ages. Players control the destiny of a single of 13 civilizations. The game keeps the epic scope of Age of Empires gameplay while evolving the combat and economic features. Developed by Ensemble Studios, Age of Empires 2 features the assistance of Bruce Shelley, codesigner of Age of Empires along with the hit strategy game Civilization. International Shipping: This item will not be eligible for international shipping. Learn More Product Warranty: For warranty information regarding this product, please click the link I ended up being a die-hard fan of AOE for approximately a year plus a half before AOE2 hit the shelves. I didnt get it until about March but I loved this twice as much as being the first and heres why: 1 Unlike the initial, AOE2 will give you the capacity to garrison units which can be great for an ambush. 2 AOE2 even offers players the cabability to place units in formations such because the box, staggered, etc. 3 New scenarios which actually help players learn how to craft and fine-tune their skills. 4 The capability to save a multi-player game. How many times are you currently in an awesome two hour game when something appears; no longer. 5 Great new customizable scenario building tools that will make it more pleasant then ever. 6 Castles, Unique Units, and the other new buildings and techs. 7Trading in the market- an easy way to trade for the 200 gold with the easy castle in the feudal age. 8 Recorded games- a great method to fine-tune your abilities by listening to advice from a master. 9More Random Maps for total playability. 10 Right-Click farming, ah, that maybe what gets me on the bingo. Before you were forced to click a villager click on the build, etc. No more! Just right-select the farm, saves you a lot of much-needed playing time. Age of Empires 2 outdoes its predecessor certainly and becomes highly addictive and playable year after year after day. Thank you to your feedback. Sorry, we didn't record your vote. Please try again For people that feel that the game lacks a depth which is not a large improvement over age I, I must emphatically disagree. The diversity of units, their strengths and a lot importantly their vulnerabilities, make strategic considerations essential. Even the weakest of units, the peasant, may become an effective defender when garrisioned in the building. Buildings are harder to knock down, along with the ability to garrison missile troops and peasants within them result in the importance of well-rehearsed and diversely equipped invasion forces critical. A force of infantry that will not be supported by siege engines will in the end run beyond steam while confronting fortified castles and garrisioned town centers. Cavalry raiders may be effectively crushed by cheaper pikemen and camels. Armies made excusively of expensive missile troops might be completely smashed with a single shot from your catapult, or by relatively cheap sets of skirmishers and lightweight cavalry. The effectiveness of countering strategies produces a planned assault and defense necessary to game success. Control within your military units is actually refined versus the mob mentality that prevailed in age I. The addition of easy to make use of formations makes marching multiple unit types cavalry and archers, one example is far safer to manage. And the ability to line stances defensive, aggressive, no attack prevents your units from fervently pursuing villagers throughout the map, or attacking items that they cannot wish to destroy. Add features like patrol routes and guarding, the other can easily see that mafia wars is besides a matter of building more units compared to other guy though that certainly helps! The path finding can also be VASTLY As with the visual and auditory, the eye to detail is astounding. Read more Thank you on your feedback. Sorry, we still did not record your vote. Please try again Amazing Game! Keeps me awake in college. To those complaining about will certainly keep up while using computer given it can fight while simultaneously building more troops and its particular economy-here will be the solution. Use F3 to pause the overall game and then direct your troops/buildings/villagers on their tasks for your leisure. Then unpause the overall game and allow them to go to figure. This eliminates a lot from the anxiety and time frustration of seeking to be 4 places at the same time. It also makes it possible to adopt notes occasionally. Thank you to your feedback. Sorry, we didn't record your vote. Please try again For my money, this would be the finest strategy game within the market. The balance on the various kingdoms is a lot better than inside the original, with all of empires having serious strengths and equally devastating weaknesses. One must understand the value of combining force types into effective mixtures of defense and offensive units to also have a chance at success. The serious player will likely take something about the order of your year to master the experience, as the complexity level is indeed high. The campaigns about this sequel are of the much hgiher caliber than those around the orignal, so single-player use is greatly improved. In fact, the campaigns are in reality historically accurate, unlike those involved with AOE. Indeed, the historical section about the CD is fascinating reading by itself, and can please individuals who love the period of time, along with the tactical problems involved. AOKs real strength, though, is compared to that of that predecessor: the games extreme playability over network. I heard that AOE was the most famous network game ever, and there is no reason AOK wont follow in the footsteps. This is GREAT stuff to learn in real-time with others. Be warned, though: players in Microsofts Gaming Room are ruthless on the novice. Dont even contemplate going online until youve gained a degree of proficiency playing by your. And take the time to discover the keyboard shortcuts: youll require time it saves. For most games, I think that strategy guides certainly are a wimps exit, but AOK, I recommend the Ensemble Studios guide. Its invaluable to increasing the quality of the game-playing experience. Thank you on your feedback. Sorry, we neglected to record your vote. Please try again This game was obviously a dude. It did not have all. Could not have it downloaded. Published 7 months ago by Neal T. Cleary I reached it for my 9 year-old grandson when he comes to visit. It did wonders and there were no complaints from him. We had no problems together with the disk. I got what I wanted plus the game worked and came by the due date. The case it entered was broke, maybe it happened upon delivery. Read more I only needed this to fit my expansion pack so I havent really worn the extender other than that; nevertheless it worked wonderfully for doing this. Theres an issue loading this menu at this time. Prime members also relish FREE Two-Day Shipping and exclusive having access to music, movies, TV shows, and Kindle books. Р’ 1996-2015, , Inc. or its affiliates First Released Sep 30, 1999 Cant Get Enough %gameName%? No spam, no fuss; the latest updates delivered to certainly you. Well begin emailing you updates about %gameName%. Microsoft community manager teases new units, civilization to the upcoming DLC. With The Last of Us Remastered around the horizon we cover off on four remade games that you need to really get hold of. It s a free-to-play mobile title, coming over to iOS, Android, and Windows Phone september. New Age of Empires 2 HD expansion includes five new civilizations, four new campaigns, and Twitch streaming support. Real-time strategy series Age of Empires can make its iOS and Android debut. This week we look at Age of Empires II HD, Age of Wushu, ShootMania Storm, Halo 4: Castle Map Pack and Guacamelee! Beats supplied by DJ Vinroc: /us/artist/dj-vinroc/id120161502 Microsoft reveals latest version of RTS coming exclusively to Steam April 9; includes the Conquerors expansion. The game that defined make fish an Age is back and a lot better than ever in HD. Robot Entertainment announces new projects inside works-one being published by former corporate masters. The Digital Britain report contained dire warnings concerning the state in the British game industry-but also outlined plans for how to have things back on track. Third independent studio emerges in wake of Microsoft s closure of Halo Wars developer; first game being a futuristic sport. Massive following for Microsoft s sci-fi franchise makes Ensemble Studios 360-exclusive swan song go platinum in just three weeks. UPDATE Gamasutra reports how the soon-to-be-shuttered Microsoft studio was working using a massively multiplayer spin-off from the shooter series; 50 prototype screenshots leaked, accompanied by concept art which all Developer of Age of Empires series thinks striking an account balance between popular with hardcore and casual gamers was step to success, hinted at space-based installment for franchise. Take a look for the first footage of Age of Empires II for Mobile Phones. Cant Get Enough %gameName%? No spam, no fuss; precisely the latest updates delivered directly to you. Well begin emailing you updates about %gameName%. First Released Sep 30, 1999 If you ve ever liked any real-time strategy game within this classical style, then you definately ll clearly see why this place deserves much credit. First Released Sep 25, 2015 First Released Feb 17, 2015 First Released Dec 16, 2014 First Released May 6, 2015 First Released Apr 6, 2015 Experience real-time evolution because you build your civilization to a flourishing empire, in the Dark Ages for the Imperial Age. Decide whether or not to conquer the globe through military might, commerce and diplomacy or intrigue and regicide. The Conuerors Expansion adds 5 new civilizations, 4 new campaigns, 11 new units, 26 technologies, real life maps plus more. This item: Age of Empires 2: Gold Edition - PC by Value Software Windows VistaXPMe20009895 9.99 Sold by TnsDeals and ships from Amazon Fulfillment. Sold by drumvideogames and ships from Amazon Fulfillment. This shopping feature continues to load items. In order to navigate out of the carousel please occurs heading shortcut step to navigate for the next or previous heading. Your cost may very well be 0.00 as opposed to 9.99 ! Get 10.00 off instantly being a gift card upon approval with the Store Card. Learn more. Age of Empires II Gold Edition unites the exciting gameplay of both Microsoft Age of Empires II: The Age of Kings and Age of Empires II: The Conquerors Expansion - plus additional content - for example compelling gaming experience. Age of Empires II: The Age of Kings spans 1, 000 years, from your fall of Rome throughout the Middle Ages, through which players control the destiny of considered one of thirteen civilizations. Age of Empires II: The Conquerors Expansion will challenge veterans and novices to wage war on war and peace scale with all of-new civilizations, unique units and technologies, and campaigns according to infamous conquerors for example Attila the Hun, El Cid and Montezuma. Release Date: September 20, 2010 It can be a great game to get a great price from your great seller. Both disks installed without conflict at all plus it plays perfect. The only thing is that when you are using Windows 7 then youll need to try and do a few things or perhaps the color is going to be off in the experience. Heres what youll need to perform: 6 When done playing open task manager again. 10 Everything needs to be normal again. Thank you on your feedback. Sorry, we still did not record your vote. Please try again This game never gets old. It was literally the 1st game I ever played eight years ago, and today I bought it again and it can be still good. Age of Empires is probably among the best strategy games around and I endorse it. Thank you for the feedback. Sorry, we still did not record your vote. Please try again Age of Kings and its particular expansion are some of the greatest games ever made to the PC and definitely certainly one of the best games overall out of them all, it is possible to play vs the CPU or online with friends, and use on different maps every game for everyone kinds of several battles by land or sea with 18 different civilizations, great game, its an adult game however really fun Thank you for ones feedback. Sorry, we didn't record your vote. Please try again Im a 54 year-old female gamer too old be certainly be a gamer chick. I love my World of Warcraft, and play a good amount of other games. Ive been playing on-line games since law school back inside the early 80s, but I love my Age of Empires best! It works great on Windows 8 - as good as on Windows 7. In Windows 7, the colours were smudged, but thats fixed now. I guess I can let my ancient computer die now, since I was just keeping it on life support to try out AoE. Thank you to your feedback. Sorry, we neglected to record your vote. Please try again This game continues to be around for the long time as games go. Its fun to experience with the family within the home network. Use windows 7 for easier home group setup. The screen does turn funny colors, but I heard there's an online fix for your minor annoyance. Over all fun for that entire family rated T for teen I suppose for cartoon violence. Thank you for ones feedback. Sorry, we didn't record your vote. Please try again This game is definitely a blast, plus the main event on all LAN-parties! I could get more in the gameplay, but Im not here to examine that as everybody has their own opinions. Im a Mac user, and own not only a single non-unix machine. So when my buddies want me to experiment with this game, I ran into trouble. I first tried something called Virtual Box, which became a huge mess. It letter boxed the entire screen into one tiny 800 X 600 screen, in order that it was nearly impossible to learn, on all windows games. Then I tried a parallels 1-month trial. It appeared to work fine, nevertheless it still wasnt as good like a windows machine itself for gaming, meaning I was always normally the one holding in the party trying to have it to figure. So I didn't buy it, and tried something the Mac has generated in called Boot Camp. I decided to settle for Windows XP Pro, as opposed to windows 7, mostly because I already own an important and disk for XP. And mafia wars on 7 is really screwed up. The screen doesnt look right, and it also cant seem to acquire the colors right. After getting everything installed, and making sure each of the drivers are installed and updated, it truly is by far the most effective way to experiment with this game with an Intel Mac. Every game, including Beam NG Drive which is usually a VERY demanding game works flawlessly the initial time! So inside end, yes. You can play games using a Mac. Thank you to your feedback. Sorry, we still did not record your vote. Please try again This is undenibly the best certainly one of the best RTS games ever to become created, and certainly one of the best PC games of the time. It includes a very classic feel into it, and runs well with minimal lag issues. The games includes a very thorough strategy that means it is a very challenging, yet fun game with the same time. Although some on the campaigns aren't 100% historicly accurate on the middle ages, still it stays true towards the overall Crusade type feel throughout the overall game. That being said, I have a few complaints about the action involves method to much economy micromanagement which counters planning combat strategy. Its tough to consentrate on several thing, thus making the experience often stressful rather then graphics are really good with the time it became available, but sometimes looking on the same sword swinging animatoin over and over could be a bit of your yawn. 3. The various troops are precisely the same look throughout all on the empires exept to the special units. Although the buildings fit the empire you happen to be playing perfecly, the look from the units often dont fit the civilization you happen to be playing as by way of example, Aztec warriors wearing chainmail. I would have liked to get seen very different units for every empire take a better feel overall. 4. The games often feel too rushed, and will become very stressfull at a lower price expirienced players. It is often a race to creae the greatest army, that's good, but often discounts spending time developing effective strategy. 5. Controlling a large army might be somewhat of the chore in farmville if you can be a beginer. Youll ought to separate your different units by pressing shift as well as a number, so you'll be able to assign different tasks to different forms of units, and so it is possible to create a solid formation. Read more Thank you to your feedback. Sorry, we didn't record your vote. Please try again I ordered a relevant video game called Age of Empires II and I received a kids book called Sofia the First, The Perfect Tea Party. I will probably be returning it. Even on 2015, it remains among the best games Ive ever played. By far by far the most fun game Ive ever played!!! Published one month ago by William J. Wolfe The game is extremely good and I provide 5 stars for each of the fun times I had playing it on older computers on the years. Read more DID NOT WORK ON MY COMPUTER., It was great to get a few weeks until the two game and also the expansion eradicated. I tried uninstalling and reinstalling them without luck. Stopped working a few weeks ago on Windows 7 on account of update KB3086255 for 64bit system. I uninstalled that and also the game works fine however the startup is visually a little different. Amazon Giveaway allows that you run promotional giveaways to be able to create buzz, reward your audience, and attract new followers and customers. Learn more Theres a challenge loading this menu at the moment. Prime members also love FREE Two-Day Shipping and exclusive having access to music, movies, TV shows, and Kindle books. Р’ 1996-2015, , Inc. or its affiliates Chat, Hang Out, and Watch Video Will Ferrell Returns as George W. Bush on SNL Use all of the food to generate new Villagers. Send each Villager, escorted with a military unit, towards the edge within your small central island. Search to the four crossings for the rest from the map. As you locate them, immediately wall them. As your Villagers are created, send them to assist until all four barriers are constructed. Then send everyone back to your Town Center to accumulate resources. Build a structured economy as fast as you'll be able to. As soon as you might have several Archers, attack the clamoring enemy troops pounding with your walls. Focus on one wall at any given time, sending enough troops there to get rid of the enemy. If the Archers dont destroy the enemy, at the very least they will maintain enemy troops busy while several Villagers produce a tower. As you complete each tower, garrison an Archer or two and move ahead. Once the towers are up, convey a Mangonel to every one crossing to stop the inevitable Battering Ram attacks. Now that your particular crossings are at ease, advance your economy towards the Imperial Age and destroy your opponents individually. When you've enough resources, begin building Knights, Teutonic Knights, and Cannoneers. Mine a great deal of stone; your enemies will be sending endless swarms of Knights, Swordsmen, Scorpions, and Mangonels against you. The stone is for ones overall offensive strategy: several towers filled up with Archers. By on this occasion, your enemies energy is dropping. They have seen the most beautiful and brightest slaughtered through your fortified Towers. Build an army of Knights, Teutonic Knights, and Battering Rams and quickly bring those to their knees. Use the Knights to quickly attack dangerous siege weapons, and utilize the Teutonic Knights against all the other troops. Let the Knights run wild against enemy Villagers. As you destroy each kingdoms Castle, Town Center, and Villagers, it'll resign. Destroy enemy churches to show the relics inside. To win, you need six different Monks holding one relic apiece. Bring them back for a original church, but leave each Monk and relic standing outside from the church. First, send your Scout to survey Henrys lands. You can see them now as he is allied however when he turns upon you, they're going to darken until you explore them beforehand. Spend your initial shipment of gold on Knights, several Battering Rams, Teutonic Knights, and Crossbowmen. Youll have only enough time to campaign from the Polish Castle within the northwest prior to the traitor strikes. March north and lay waste for the lightly guarded Castle. At the Polish Castle, defend your Battering Rams from Infantry attack. Use your Cavalry to smite down Polish Onagers before they savage your army. Youll suffer moderate casualties, but the majority only wounded. When Henry initiates his betrayal, usually do not throw these soldiers to the fight against him; instead, heal them with your Castle and produce a wholly new force utilizing your next supply shipment to blunt Henrys initial attack. Henry attacks that has a mix of Teutonic Knights, Swordsmen, and Battering Rams. Several unit mixes can stop him, but be likely to include many Teutonic Knights and Archers within your army. Upgrade these units before sending them into battle. Amass a substantial force before counterattacking, but will not dally a long time; Henrys Battering Rams will ultimately knock down your houses. If this happens youre having problems because you've got no approach to make more. Once your Army with the North is healed, add it for the fray as you concentrate on knocking down Henrys Castle. The Lion are going to cower if your castle falls. With Henrys surrender, you are able to knock around the walls, imprison his captured Villagers, and rehearse them yourself. Now your immediate goals are going to defend Saxony and Bavaria on the attacking Poles while gathering your economy. Send a ten-unit mixture of Teutonic Knights, Cavalry, and Archers for the border shallows of each of your respective counties; this really is enough to halt any Polish incursions. These blockades allow someone to focus on upgrades, more troops, as well as a navy. A navy will probably be of great help in conquering Poland; rivers cause both with the enemy Castles, so develop a force of Cannon Galleons and lay waste directly to them. This might be a challenge considering that the Poles want to build Onagers. However, it's going to allow that you avoid a good, slogging match resistant to the Polish Huskarls. If the Poles still dont surrender, instruct your navy to destroy everything within range on the water and send an army to consider out the northern siege workshop. Send Cavalry to eliminate any Onagers you see. The best initial strategy is usually to send your force of Priests and Spearmen using a quick mission for steal Cremali Villagers, then stay out from the line of fire. Head on the coast unless you reach the Cremali stone-mining operation. Set all units on no-attack in order to avoid them from blowing your cover. Use Monks to convert no longer than two Villagers. Next bring everyone back in your base to get started on making a Town Center. Meanwhile, send a number of War Galleys to assist defend the Garcona dock through the river patrol. The Cremali will in the end start attacking you. Quickly create a Blacksmith and change your Spearmens armor. If you might be attacked, retreat your forces on the Garcona after which sit back and see them fight. Using this technique, you may eventually coax your allys troops close enough in your town to guard it so that you'll be able to concentrate on economic development. The Garcona will most likely smash Crema without help from you whatsoever. While you increase, the river patrol will pose a larger danger because of their endless naval harassment. As soon as you can, build two Keeps and set some Cannoneers inside to keep your coast clear. By the time you begin running below the knob on gold, the Cremali field from the east ought to be liberated. Use this gold to attain the Imperial Age; then consider how to overcome Milan. Although a pokey advance for example this possesses his own appeal, it truly is not essentially the most fun or elegant approach to win the scenario. Instead, after fending off the 1st big Milanese attack, finish it in vogue! After ramming through Milans northern gate, post about twelve fully-upgraded Cannoneers, four Teutonic Knights, and three Monks, each of their own group. Rush straight up towards the cathedral plateau, swerving to stop Onager blasts. Only stop and shoot units close enough to bar your path. Cannoneers really mow down most units that get into their way! Once in the cathedral, position your Cannoneers next on the barracks for them to cut down any new Swordsmen the Milanese make. Place the Knights to close the path within the plateau and initiate converting the cathedral. Your top priority on the beginning have to be Towers along with the stone include them as. To protect your small fishing fleet plus the food it gets, give attention to fortifying the river mouth. Have two Villagers immediately build no less than three Towers and send your Mangonels and War Galleys to back them up. This little fortress ought to be enough to beat off of the Venetian attack. Meanwhile, split your remaining Villagers into two groups. Have one construct a Town Center next to your southern stone pile and have the opposite build houses furiously. You cant build any new units before you rebuild all from the houses lost inside the initial defeat. You have lots of wood and food, so give full attention to getting the gold specifically stone flowing. Your starting army is strong enough to safeguard you for awhile through the rampaging Paduan Teutonic Knights and Cavaliers. Begin training Crossbowmen and staffing a distinct Towers running east-west below the river as quickly as possible. Although the more northerly shallows tend to be strong places to guard, within this case the Venetian navy definitely makes the task impossible. Build a church and Monks early; youll need them for converting and healing. As you grow better, improve your food and wood operations. Train Cannoneers and Cannon Galleys and be certain to build a Castle. The Paduan is skilled at siege operations, which means that your Cavalry have to be vigilant against Trebuchet and later on Bombard Cannon attacks. Prepare to ride hard in the enemy before they knock down your Towers. The only strategy to win is simply by land, even if you shouldnt hesitate to make use of your navy for defense as well as limited attacks resistant to the resource-rich southern islands. Pursue all army upgrades, including Elite Teutonic Knight and Paladin, to be able to drive the aggressive Paduans and born-again traitor Henry the Lion back through the western plains. This constraint puts you inside a double bind concerning isnt enough gold as part of your single pile to adequately outfit the Emperors army. Therefore, you should brave the seas and commit yourself to your two-front war on the lookout for gold. If you choosed to land for the far northeastern peninsula, send Transports counterclockwise down the edge in the map and get away from Venetian patrols. Send a huge force with the Villagers; youll encounter resistance just after landing because this will be the Paduans entrance. Build another Castle and Tower network again, set back in the sea; the Venetian navy are not trifled with. Staff it with deadly hand Cannoneers. These Towers, duplicated by Paladins, will bleed the Paduan dry, although it wont come easily. To mine the huge gold pile, you should build either Bombard Towers or Cannons and stand toe-to-toe while using Venetian navy. Either way, you should spend plenty of resources to acquire the job done. Alternatively, attack both the southern islands because of their gold and stone. The stone island is pretty easy to capture a lone Trebuchet can knock down its Tower. The much-needed gold is harder for getting, though. The Venetian navy along with a force of Bombard Cannons guard the Castle. It requires several attack waves to consider. First, send a force of Paladins to crush Bombard Cannons. Do not seek to retreat the Paladins after their mission is complete. Next, send upgraded Battering Rams to knock on the Castle and Towers. The Venetian Cannon Galleons could make short work from the Battering Rams should you not establish local and extremely temporary sea control. Send about eight Cannon Galleons along whilst keeping them clear in the islands Towers. Curiously, once all with the islands fortifications have died, the Venetians trouble you no more with this area. Send a several Villagers to gather its gold. With this gold and stone, you may finally move north out of your southwestern base they are driving Henry the Lion, the Paduans, plus the Veronese back and finally capture many resources. Prepare a massive force of Paladins, Teutonic Knights, and Cannoneers deployed in Towers. Use all to protect your several Trebuchets. Also create a number of Onagers to combat the Veronese Cannoneers. By the time you get to the top on the western plain, your enemies troops will likely be shattered. You must cross the Sea of Marmara to Turkey either from Constantinople or from Gallipoli. The obvious choice seems to get Constantinople. The Emperor of Byzantium is the best ally and the powerful navy would be a big help in getting beyond the Saracen naval blockade, nevertheless the Emperor is fickle and can chase you from your city gates. This may make Gallipoli look more attractive as being a departure point, though the Saracen naval blockade of Gallipoli is always to formidable running, while you will discover insurance firms your army sunk a couple of times if you are attempting this approach. Therefore, the most effective route does, in reality, lie through Constantinople; storm the location so that its navy will transport you. Several challenges lie between you along with the city. Begin by organizing your troops well. Put Crossbowmen and Pikemen a single group and put them within a staggered formation so make fish an errant Onager shot doesnt kill twenty men. Next, make individual teams of Paladins and Teutonic Knights, giving the Knights the identical formation Paladins are agile enough to go out of out of formation. Create eco-friendly group away from everyone else. You wont make use of this grouping in battle, but its a straightforward way for getting the rest of the army to march. Use a Scout to test whats ahead whilst the army follows. If you detect a threat, engage it together with the group or individual units that may best handle it. Sometimes, when handling mixed forces, multiple groups must engage the enemy; ensure that your particular units face off against their intended targets. When fights usually do not go as planned, dont hesitate to retreat. Perhaps you'll be able to set up a trap for your enemy using the rest within your army. A lone Saracen Galley blocks the river crossing; demolish this with Trebuchets. Across the river are greater dangers. Your Scouts should retreat in the Saracen ambush without serious loss, but destroying it can be difficult. Most encounters together with the four Elite Mamelukes draw the whole Saracen army of Mamelukes, Heavy Camels, and Siege Onagers to a larger conflict. Destroy each successive wave quickly before reinforcements arrive. Hit the Mamelukes together with your Archers and Pikemen, then retreat the crooks to be healed while your Teutonic Knights backed by Archers take with a wave of Heavy Camels. Finally, send your Paladins to dodge and weave their way towards the approaching Siege Onagers. During all on this action, periodically send a Trebuchet whose distinct sight is fantastic reasonably close to your front lines to utilize it for an early warning radar; retreat it whenever the enemy gets close. Once you've got wiped out the Saracen army, its easy to work with your Trebuchets to destroy their Castle. Now, assault Constantinople. The city is ringed by Bombard Towers and possesses two strong gates, but these are typically destroyed from your Trebuchets. As you fire upon them, the Byzantines rally forth, sometimes with Elite Cataphracts, sometimes with Siege Onagers. One attack, during which both of such units approach simultaneously, is specially difficult to endure without loss. The solution is usually to retreat all of your army. The Cataphracts will leave the slow Onagers behind. Use your Pikemen and Teutonic Knights to dispose in the Cataphracts, retreating away just because Onagers catch as much as their fallen horsemen. Follow by sending in a very few Paladins to smash the enemys forlorn siege. Once youve destroyed Constantinoples defenses, lob a number of Trebuchet rounds in the Hagia Sophia Wonder to result in the Byzantine Emperor see his error. He presents you having a large navy including several Transports on your use. However, at this stage the navy was in grave danger, together with any aspirations that you might have of crossing the Sea of Marmara; within a few moments, a tremendous Saracen fleet sails straight into destroy it. Your only hope is make use of your army to compliment your new navy. Immediately position Siege Onagers and Trebuchets in the northeastern walls with the city. Move the warships into your outer harbor where theyll be protected from your siege weapons. Spread them out; the deadliest weapon the enemy possesses may be the Heavy Demolition Ship. Finally, move your Monks and also a small force of Paladins becoming cannon fodder towards the wall. Use all of such forces to sink or convert several ships as you are able to. Concentrate on fire and demolition ships. Though youll take heavy damage, with luck you are able to save 1 or 2 Transports, that happen to be enough to obtain you for the eastern landing area. Ferry all of one's remaining troops there and start the long journey towards the Hospitaller camp. From this time onward, you will need to protect your remaining Trebuchets. Youll continually encounter mounted Archers, fortifications, or Bombard Cannons. If you bumble into these engagements, you'll suffer crippling losses. It is crucial to work with Trebuchets as the eyes, stopping to evaluate the latest threat and figure out which of the remaining troops can best handle it. This raises a technique for easily destroying many threats: with all the Trebuchet to be a long-distance, undetectable artillery piece. Due with a limitation on the computer opponents intelligence, Trebuchets can fire on enemy units without getting detected so long as they are out on the enemy units type of sight. This makes it easy, although tedious, to pound your enemies without suffering a scratch. To do this, dont right-click around the enemy unit; will probably be alerted in your attack and move. Instead, set your Trebuchet to Area attack the area occupied through the enemy unit. If that you are down in your last ten units, you'll be able to often finish the march by shooting as numerous enemies from long range as you possibly can while avoiding or killing enemy Trebuchets using your other units. You must first break with the fortifications of Saladin and Damascus. With Barbarossas death, you aren't seen like a threat and so are free to line up your attack until 10-20 minutes later your enemies get wise. Pay attention to how much time it takes to generate each unit along with the buildings necessary for training them. The Damascene camp need to be the focus within your attack. Although its likely to punch with the rear camp wall and push on by way of Jerusalem, this really is quite risky as the Damascenes will pursue. You will don't have any easy method to fortify your isolated armies as well as a lucky siege shot could obliterate the Emperors body. Leave the Emperors body tucked away from the northern oasis of one's camp and consider obliterating the Damascenes; then use their camp to be a forward base to get over the remaining defenders of Jerusalem. Only once the path is cleared would you like to escort the Emperors body in stately grace to your Dome from the Rock. Destroy the number of Damascene siege weapons scattered through the entire compound. Position a Paladin or two close to each plus the enemy will automatically attack when alliances change. The Damascenes have Paladins of their unique; to defeat them and for an added weapon against Elephants place your Pikemen from the middle with the complex. Youll need several siege units of one's own to destroy leading gate allowing your reinforcements to go in, the spine wall, along with the enemy Castle. Build several Capped Battering Rams and Trebuchets and enclose the Trebuchets within their own wall within range from the Castle. It is worthwhile to create a Castle of the own filled up with Archers close for the back wall in the compound; these will wear down his units. As soon as being the Castle is constructed, start training Teutonic Knights at the Castle. Build several Keep Towers, both to the elephants to chew on and to reduce enemy Villagers. Have a number of Villagers of your respective own inside enemy camp to perform repair work. Dont forget that all of those units and structures will have to be upgraded to obtain a potential for victory. Now that you understand which units to generate, consider all from the buildings needed to construct and upgrade them. You can build the vast majority of these as part of your camp yet still reach attack positions over time. Produce Villagers to help you you get all on this building done. Dont make use of resource gathering apart from some gold. It is a superb idea to develop an upgraded wall around your camp; Saladin will attack it later. As the minutes tick down and tension mounts, focus less on your own base and much more on theirs positioning your units is absolutely critical! At zero hour, the action are going to desolve right into a bloody chaos that you just cannot fully control. Focus your will on two goals: turning Elephants and destroying the Damascene Castle and also the Trebuchets he is likely to make there. Immediately put your own personal Trebuchets to work about the enemy Castle and destroy his initial siege units making sure that these efforts will never be hindered. Then click one-by-one on your own Monks and make them convert Elephants. With the rest of one's time, make use of other units to kill enemy Monks preventing his Elephants from knocking along the wall for a Monks. If you could have a few seconds remaining from these crucial maneuverings, set your Battering Rams to figure destroying the walls or his buildings, but keep them from his units! After an extremely nasty fight, youll own the Damascene base. Now secure it on the impending Saracen counterattacks. Build Towers about the periphery and fill all of them Archers. After healing your forces like the Elephants, that you are ready to go south. Your major opposition in this particular phase derives from Saracen Mamelukes, Archers including Saladins cursed Archers from the Eyes, and Onagers. Your Paladins, Teutonic Knights, and Elephants shouldnt should much trouble allowing this to continue them, especially in case you periodically construct Archer-filled Towers to consolidate your gains. Put your Villagers to work within your base to make a strong economy. Your initial resources will become depleted soon; make use of the new resources to completely upgrade all of your respective units. When you've got destroyed Saladins forest of tents, head slightly southeast and destroy every one of his military buildings and Town Center. This provides a staging area with the final attack on Jerusalem. Now you encounter forces more hard to handle; swarms of Horse Archers backed by Monks sweep in from your west. If you send Paladins to slice them apart, the enemy Monks will convert many. Use Monks guarded because of the rest with the army to demonstrate the Horse Archers whole body of their ways. You can often assign several Monks to convert the enemy while still more heal them from behind. When you've converted enough Horse Archers, ask them to shoot down their old compatriots specially the Monks. Using this plan, you are able to easily get to the northern wall of Jerusalem. Punch through it with Battering Rams and Trebuchets and send in a very horde of Teutonic Horse Archers to deal together with the enemy Monks inside. Monitor your troops making sure that they will not accidentally knock around the Dome from the Rock. When town is stripped of defenders, put in place a solemn victory march you deserve it for having gotten this far! Line the route with the Emperors cart using your cheering troops and deliver him to heaven. Need advice about editing this wiki?

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